NV18 & NV28: NVIDIA Chips with AGP-8x Flavor

Introduction, Continued

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Header Cell - Column 0 NVIDIAGeForce4 Ti4200 NVIDIAGeForce4 Ti4200-8x NVIDIAGeForce4 MX440 NVIDIAGeForce4 MX440-8x ATI Radeon 9000 Pro
Chip Technology 256-bit 256-bit 256-bit 256-bit 256-bit
Process 0.15 Micron 0.15 Micron 0.15 Micron 0.15 Micron 0.15 Micron
Transistors 63 Mio 63 Mio - - -
Memory Bus 128-bit DDR 128-bit DDR 128-bit DDR 128-bit DDR 128-bit DDR
Memory Bandwidth 8,2 GB/s 8,2 GB/s 8,8 GB/s 8,8 GB/s 8,8 GB/s
AGP Bus 1x/2x/4x 1x/2x/4x/8x 1x/2x/4x 1x/2x/4x/8x 1x/2x/4x/8x
Memory 64/128 MB 64/128 MB 64 MB 64 MB 64/128 MB
GPU Clock 250 MHz 250 MHz 270 MHz 275 MHz 275 MHz
Memory Clock (514/500) MHz 64 MB(444) MHz 128 MB (514) MHzOfficial: 500 MHz 200 (400) MHz 256 (512) MHzOfficial: 500 MHz MHz 275 (550) MHz
Speicher SD/BGA 3,3-4ns SD/BGA 3,3-4ns SD 4-5ns BGA 3,6ns SD
Vertex Shader 2 2 - - 2
Pixel Pipelines 4 4 2 2 4
Texture Units Per Pipe 2 2 2 2 1
Textures per Texture Unit 4 4 4 4 6
Vertex S. Version 1.1 1.1 - - 1.1
Pixel S. Version 1.3 1.3 - - 1.4
DirectX Generation 8 8 7.1 7.1 8.1
FSAA Modi MultiSampling MultiSampling MultiSampling MultiSampling SuperSampling
Memory Optmizations LMA II LMA II LMA II LMA II Hyper Z II
Display Outputs 2 2 2 2 2
Chip Internal Ramdacs 2 x 400 MHz 2 x 400 MHz 2 x 400 MHz 2 x 400 MHz 2 x 400 MHz
Chip External Ramdacs - - - - -
Bits per Color Channel 8 8 8 8 8
Special - - TV Encoder On-Chip TV Encoder On-Chip TV Encoder On-ChipFullStream

Now we're sure there are some readers out there mournfully looking at their now "outdated" AGP 4x system. But is the twofold increase in speed really necessary, not to mention - tangible? To be blunt: no. Even future applications are unlikely to require a bus interface that is faster than AGP 4x. 8x is more of a future investment than a current requirement.

AGP 8x uses pins that were previously unused. Visually, there is no difference to the 4x connector.

While AGP 4x with its 266 MHz offers a maximum theoretical bandwidth of about 1.1 GB/s, 8x allows for twice as much data to be pushed across the bus, namely 2.1 GB/s. Additionally, there are now several new side-band addressing modes as well as an "isochronous operation" mode, which ensures maximum available bandwidth regardless of system load. This could prove a very valuable addition for video streaming and similar applications. Games, however, aren't nearly as demanding, making this a moot point for gamers.

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