ATi's New Radeon - Smart Technology Meets Brute Force

C - The Pixel Tapestry Architecture

What NVIDIA calls 'NSR ', the NVIDIA Shading Rasterizer, is called 'Pixel Tapestry' by ATi. The main difference between the two is, that ATi's solution offers two rendering pipelines with three texture units each, unlike the four pipelines with two texture units each found in NVIDIA's GeForce2 GTS chip.

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