We use a ton of terms to quantify storage performance. If you're a gamer, you have to be wonder how such dry terminology can apply to having fun. Rather than telling you, we're going to dissect three more popular titles to illustrate for you instead.
Loading A Race In F1 2011
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Overall Statistics
F1 2011: Race Loading
Elapsed Time
00:36
Read Operations
3 757
Write Operations
284
Data Read
417.70 MB
Data Written
6.65 MB
Disk Busy Time
1.03 s
Average Data Rate
413.59 MB/s
We didn't spend a lot of time ranking up our player profile, which is why we went straight to a Grand Prix event. The wait time isn't that long, because most of it is loaded sequentially.
However, a majority of the transfers are smaller than 128 KB, which imposes a bottleneck. This negates the speed up you'd expect from higher queue depths on a SSD. As a result, a hard drive equipped system won't perform all too different given our experience here with a Vertex 3.
I/O Trends:
30% of all operations are 32 KB in transfer size
43% of all operations are 128 KB in transfer size
35% of all operations occur at a queue depth of one
65% of all operations occur between queue depths of two and four
88% of all operations are sequential
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