|Overall Statistics||Rift: Launching|
|Read Operations||9 233|
|Data Read||202.32 MB|
|Data Written||2.36 MB|
|Disk Busy Time||1.31 s|
|Average Data Rate||156.34 MB/s|
Our WoW installation borders on 25 GiB, and it grows with every update. In comparison, Rift is much smaller, only consuming 9.5 GiB. The latter, however, turns out to be a little more storage-intensive than the former during the launch process. According to our summary stats, the exact figure is a little over 200 megabytes consisting of pure reads.
Overall, both MMORPGs have similar I/O characteristics. Most of the accesses are randomly organized, scattered among various transfer sizes, and at a queue depth of one. That's still great news for SSD owners, since they excel in random transfers. As such, your guild mates gaming on hard drive-equipped systems might not load into the game as quickly.
- 81% of all operations occur at a queue depth of one
- 65% of all operations are random
- 16% of all operations are 4 KB in transfer size
- 40% of all operations are 16 KB in transfer size
- 27% of all operations are 32 KB in transfer size