Like it or not, Intel’s XMP technology provides overclocking modes for DRAM. Don left his system at its unconfigured defaults (SPD values) for baseline measurements and enabled XMP as his overclocked mode.
But unlike other overclocking options, XMP modes are part of the module’s rated performance. Paul and I chose to enable this feature for baseline measurements, and I was able to put my memory performance even higher using manual O/C methods.
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Test Hardware Configurations
Row 0 - Cell 0
$800 Gaming PC
$1600 Enthusiast PC
$2400 Performance PC
Processor (Overclock)
Intel Core i5-3570: 3.4 - 3.6 GHz, Four Physical Cores, O/C to 3.8 - 4.0 GHz 1.26 V
Intel Core i5-4670K: 3.4 - 3.8 GHz, Four Physical Cores, O/C to 4.30 GHz, 1.30 V
Intel Core i7-4930K: 3.4 - 3.90 GHz, Six Physical CoresO/C to 4.4 - 4.6 GHz, +140 mV
EVGA 100-B1-0500-KR: 500 W, ATX12V v2.3, 80 PLUS Bronze
CORSAIR TX750 V2: 750 W, ATX12V v2.3, 80 PLUS Bronze
Seasonic SS-850AM: 850 W, 80 PLUS Bronze
Software
OS
Microsoft Windows 8 Pro x64
Graphics
AMD Catalyst 13.11 Beta 9.4
Nvidia GeForce R331.93 Beta
AMD Catalyst 13.12
Chipset
Intel INF 9.4.0.1017
Intel INF 9.3.0.1026
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Benchmark Configuration
3D Games
Battlefield 4
Version 1.0.0.1, DirectX 11, 100-Sec. Fraps "Tashgar" Test Set 1: Medium Quality Preset, No AA, 4X AF, SSAO Test Set 2: Ultra Quality Preset, 4X MSAA, 16X AF, HBAO
Grid 2
Version 1.0.85.8679, DirectX 11, Built-in Benchmark Test Set 1: High Quality, No AA Test Set 2: Ultra Quality, 8x MSAA
Arma III
Version 1.08.113494, 30-Sec. Fraps "Infantry Showcase" Test Set 1: Standard Preset, No AA, Standard AF Test Set 2: Ultra Preset, 8x FSAA, Ultra AF
Far Cry 3
V. 1.04, DirectX 11, 50-Sec. Fraps "Amanaki Outpost" Test Set 1: High Quality, No AA, Standard ATC, SSAO Test Set 2: Ultra Quality, 4x MSAA, Enhanced ATC, HDAO
Adobe Creative Suite
Adobe After Effects CS6
Version 11.0.0.378 x64: Create Video which includes Three Streams, 210 Frames, Render Multiple Frames Simultaneously
Since it appears that the 4930k is such a great "value", if one can put it into proper use, that 2400 pc with a single gpu seems to be a good idea. That way, one can upgrade the gpu after 2 or 1.5 years or get a second one after 6 months or so if he feels the need, while the cpu will still be going really strong. Comparing the pace of cpu vs gpu progress, I would always second the idea of getting a really good cpu and 2nd or 3rd fastest gpu. Also the 40 pcie lanes make it even more future proof. But of course for tripple monitor setups or 4k dual is the way to go, at least for now.
Since it appears that the 4930k is such a great "value", if one can put it into proper use, that 2400 pc with a single gpu seems to be a good idea. That way, one can upgrade the gpu after 2 or 1.5 years or get a second one after 6 months or so if he feels the need, while the cpu will still be going really strong. Comparing the pace of cpu vs gpu progress, I would always second the idea of getting a really good cpu and 2nd or 3rd fastest gpu. Also the 40 pcie lanes make it even more future proof. But of course for tripple monitor setups or 4k dual is the way to go, at least for now.
I would have no problem recommending the system with a different graphics configuration, even a single GTX 780 Ti with room for later SLI upgrades.
Thanks for another great SBM, but I want to ask if there's a way to include some metrics in a gaming context for SSDs or RAID configs so they weight more for the overall system value.
The first one I can think of, being kind of boring as it might be, its the most obvious one to have: loading times. There are games that load a bazillion things on the fly and are some-what storage sensitive (MMOs basically) and we all hate waiting for everything to load, right? It can be clocked with a 10% error margin (thinking it usually takes around 200ms for human response).
I'm asking this, because RAID0 could become important if we see the value it adds to our builds. I know they're nowhere near SSDs, but Steam + other games take a LOT of space. My own Games folder racks up 410GB, where Steam is 300GB alone. You could slap 2x500GB HDDs in RAID 0 for half the value of a 240GB SSD if memory serves right and 2x1TB HDDs are just a tad more expensive. You can even use notebook HDDs if you want, haha.
The problem with these Marathon is that they rely too much on the budget and refuse to show us what we really want. In this case, two R290X with non-reference cooler. The overclocking is not what we know this card can accomplish.
Also, I would have cut the memory by half and remove the SSD for getting these 2 cards. Also... you really needs to change your SBM... it is ridiculous at this point.
Yuka, If you have simple games, putting on your HDD instead of your SSD will make barely any difference. If you are like me and have some indie games, then save your space on your SSD for the big titles. I don't know many people can claim not having enough space with 256GB of SSD due to the amount of games they have.
All benchmark results below 1080p should be excluded and discontinued. What gamer is going to buy or build one of these monsters and play on a 19" 1600x900
@redgarl: There are exactly two non-reference 290X cards listed on Newegg right now, one of which is out of stock. The one that's available wasn't there when we ordered parts for the SBM, but even if it was, it sells for $650. Two of them at $1300 aren't even an option for two of these three builds.
Problem with SSD's is that the big titles are getting massive. BF3 took up nearly 65g of my HDD, and BF4 is already at 58gb. I have a 240gb SSD coming and with Windows 8 and BF4 I'm not going to ahve much alternative room left!
The problem with these Marathon is that they rely too much on the budget and refuse to show us what we really want. In this case, two R290X with non-reference cooler.
They weren't available when the cards were ordered.
12316734 said:
The overclocking is not what we know this card can accomplish.
Au contraire, this is EXACTLY what THESE cards could accomplish with good cooling. I know that by the temperatures, but I understand that the temperature charts are easily overlooked.