Results: Audio And Video Encoding
Our single-threaded iTunes and LAME workloads help illustrate the per-core benefits of overclocking without the influence of multiple cores.
In contrast, the HandBrake and TotalCode Studio benchmarks reflect architectural optimizations, frequency advantages, and core count. Unfortunately for me, two times the performance for three times the price isn't going to help my $2400 machine win any value comparisons.
The first one I can think of, being kind of boring as it might be, its the most obvious one to have: loading times. There are games that load a bazillion things on the fly and are some-what storage sensitive (MMOs basically) and we all hate waiting for everything to load, right? It can be clocked with a 10% error margin (thinking it usually takes around 200ms for human response).
I'm asking this, because RAID0 could become important if we see the value it adds to our builds. I know they're nowhere near SSDs, but Steam + other games take a LOT of space. My own Games folder racks up 410GB, where Steam is 300GB alone. You could slap 2x500GB HDDs in RAID 0 for half the value of a 240GB SSD if memory serves right and 2x1TB HDDs are just a tad more expensive. You can even use notebook HDDs if you want, haha.
Also, I would have cut the memory by half and remove the SSD for getting these 2 cards. Also... you really needs to change your SBM... it is ridiculous at this point.