Benchmark Results: COD World At War
Nvidia leads the way in Call of Duty: World at War, with only a single GTX 280 falling behind any AMD graphics solution. Quad-SLI leads the way, with two GeForce GTX 295s edging out 3-way GTX 280s even at a 2560x1600 resolution.
Cranking up the details lets the 3-way GTX 280 setup take away the top position. Then again, all configurations were fast enough for perfectly smooth game play at our highest resolution.
GeForce GTX 295s still hold a high-end gaming value advantage over GTX 280s, since two $500 cards are cheaper than three $400 cards and one $500 card is far cheaper than two $400 cards. AMD’s $500 cards (Ed.: soon to be found closer to $449, according to AMD) are found at the bottom of the chart, just above the single GTX 280.
I would have liked to have seen some temperatures in there somewhere as well. With top end cards becoming hotter and hotter (at least with ATI) I wonder if cheaper cases are able to cope with the temperatures these components generate.
BTW any chance of doing some sextuple SLI GTX295 on the old Intel Skulltrail?
Not a chance: The GTX 295 only has one SLI bridge connector. NVIDIA designs its products intentionally to only support a maximum of four graphics cores, and in doing so eliminates the need to make its drivers support more.
ie. a big 3x3x9" box resting on the expansion slots, dumping warm air outside.
thrown." --> "throne"? or am I just misunderstanding the sentence?
Congrats on quad-sli, though, for anything that doesnt already get 100+ fps with a single GX2, you're welcome to throw in a second and get at most a 10-20% increase, unless of course you want to get an increase to a game that doesnt already have 100 FPS (crysis), in which case you're screwed - dont even bother with it.
And I'm a little disappointed with the scaling of all solutions. They still don't scale well.