Benchmark Results: 3DMark Vantage
3DMark Vantage performance scales almost perfectly with the number of graphics processors, giving AMD's architecture a slight advantage when “Disable PPU” is selected. The reason we disabled PhysX for this benchmark is that it equates an added feature with added speed, and then adds this supposed performance gain to the CPU score.
GPU scores don’t change when 3DMark’s “Disable PPU” setting is chosen, and the performance scaling is nearly identical to the overall score.
With 3DMark's PPU setting disabled, the CPU scores are as consistent as we’d expect them to be.
I would have liked to have seen some temperatures in there somewhere as well. With top end cards becoming hotter and hotter (at least with ATI) I wonder if cheaper cases are able to cope with the temperatures these components generate.
BTW any chance of doing some sextuple SLI GTX295 on the old Intel Skulltrail?
Not a chance: The GTX 295 only has one SLI bridge connector. NVIDIA designs its products intentionally to only support a maximum of four graphics cores, and in doing so eliminates the need to make its drivers support more.
ie. a big 3x3x9" box resting on the expansion slots, dumping warm air outside.
thrown." --> "throne"? or am I just misunderstanding the sentence?
Congrats on quad-sli, though, for anything that doesnt already get 100+ fps with a single GX2, you're welcome to throw in a second and get at most a 10-20% increase, unless of course you want to get an increase to a game that doesnt already have 100 FPS (crysis), in which case you're screwed - dont even bother with it.
And I'm a little disappointed with the scaling of all solutions. They still don't scale well.