Benchmark Results: Crysis
Crysis is getting old, and the updated stand-alone Warhead expansion is supposedly more efficient. Yet we decided to “chase the dream” of smooth gaming at 2560x1600 and super-high details once more.
It appears that Nvidia finally fixed its drivers, reducing the 3-way SLI penalty for Crysis at 2560x1600 pixels. Four graphics processors still stumble over each other at this setting, however.
With AA enabled and AF forced through the drivers, the GTX 295 is still unplayable at a resolution of 2560x1600. This is one of the few places Radeon HD 4870 X2 graphics in CrossFireX shines, but the winning result has little significance.
I would have liked to have seen some temperatures in there somewhere as well. With top end cards becoming hotter and hotter (at least with ATI) I wonder if cheaper cases are able to cope with the temperatures these components generate.
BTW any chance of doing some sextuple SLI GTX295 on the old Intel Skulltrail?
Not a chance: The GTX 295 only has one SLI bridge connector. NVIDIA designs its products intentionally to only support a maximum of four graphics cores, and in doing so eliminates the need to make its drivers support more.
ie. a big 3x3x9" box resting on the expansion slots, dumping warm air outside.
thrown." --> "throne"? or am I just misunderstanding the sentence?
Congrats on quad-sli, though, for anything that doesnt already get 100+ fps with a single GX2, you're welcome to throw in a second and get at most a 10-20% increase, unless of course you want to get an increase to a game that doesnt already have 100 FPS (crysis), in which case you're screwed - dont even bother with it.
And I'm a little disappointed with the scaling of all solutions. They still don't scale well.