GeForce GTX 295 In Quad-SLI
Conclusion
Anyone who really wants to play Crysis at 2560x1600 pixels will be disappointed by nearly any graphics solution, though GPU overclocking could make a pair of Radeon HD 4870 X2 graphics cards in CrossFire mode a possibility. Performance leadership in other games is a toss-up between two GeForce GTX 295 graphics units in Quad-SLI and three GTX 280 cards in 3-way SLI modes.
What would we buy? While two GTX 295 units are cheaper than three GTX 280 cards, a single GTX 295 was fast enough to conquer 2560x1600 and ultra-high graphics settings in every game except Crysis. A quick look back at the performance-per-watt numbers also reveals the single GTX 295 as a top pick, and we have a hard time recommending a more expensive solution to even the wealthiest enthusiasts.
Nvidia set out to reclaim its single-card performance crown, and that is exactly what it has done here. AMD reacted by countering with a $50 price cut and $50 mail-in rebate on its Radeon HD 4870 X2, available through certain e-tailers, but that doesn't win back any crowns. Value on the 4870 X2 is up. However, Nvidia has the crown it set out to win. And true to its word, the GeForce GTX 295 is available for purchase already.
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JeanLuc I’m looking at page 9 on the power usage charts – I have to say the GTX295 is very impressive it’s power consumption isn’t that much greater then the GTX280. And what’s very impressive is it uses 40% less power in SLI then the HD4870X2 does in Crossfire., meaning if I already owned a pretty decent PSU say around 700-800 watt’s I wouldn’t have to worry about getting it replaced if I were planning on SLIing the GTX295.Reply
I would have liked to have seen some temperatures in there somewhere as well. With top end cards becoming hotter and hotter (at least with ATI) I wonder if cheaper cases are able to cope with the temperatures these components generate.
BTW any chance of doing some sextuple SLI GTX295 on the old Intel Skulltrail?
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Crashman JeanLucBTW any chance of doing some sextuple SLI GTX295 on the old Intel Skulltrail?Reply
Not a chance: The GTX 295 only has one SLI bridge connector. NVIDIA designs its products intentionally to only support a maximum of four graphics cores, and in doing so eliminates the need to make its drivers support more. -
neiroatopelcc I'd like to see a board that takes up 3 slots, and use both the 1st and the 3rd slot's pcie connectors to power 4 gpu's on one board. Perhaps with the second pcie being optional - so in case of not fitting the card at all, one could fit it with reduced bandwidth. That way they'd have a basis to make some proper cooling. Perhaps a small h2o system, or a peltier coupled with some propler fan and heatsink.Reply
ie. a big 3x3x9" box resting on the expansion slots, dumping warm air outside. -
jameskangster "...Radeon HD 4870 X2 knocked the GeForce GTX 280 from its performanceReply
thrown." --> "throne"? or am I just misunderstanding the sentence? -
kschoche So the conclusion should read:Reply
Congrats on quad-sli, though, for anything that doesnt already get 100+ fps with a single GX2, you're welcome to throw in a second and get at most a 10-20% increase, unless of course you want to get an increase to a game that doesnt already have 100 FPS (crysis), in which case you're screwed - dont even bother with it. -
duzcizgi Why test with AA and AF turned on with such high end cards? Anyone who pays +$400 * X wouldn't be playing any game with AA AF turned off or with low res. display. (If I'd pay $800 for graphics cards, I'd have of course had a display with no less than 1920x1200 resolution. Not even 1680x1050)Reply
And I'm a little disappointed with the scaling of all solutions. They still don't scale well. -
hyteck9 The performance per watt char is exactly what I wanted to see (it would be even better with some temps listed though). Thanks THG, This will help things along nicely.Reply -
duzcizgi, don't forget about the real hardcore players (those who play tournaments for example), who prefer to play with the lower graphics settings and ensure > 100 FPS.Reply