In the G32QC’s Standard picture mode, the native color gamut is DCI-P3 and closely follows the D65 color temp at default settings for both SDR and HDR. If you want a reduced gamut for SDR content, there's an sRGB mode available too.
Grayscale and Gamma Tracking
We describe our grayscale and gamma tests in detail here.
The average gamer won't see the need to calibrate the G32QC. Its only flaws are a slightly visible green error at 100% brightness and its gamma running slightly darker than we’d like. This is excusable in a VA panel with high contrast like this one, but it could have a negative impact on color saturation. Overall though, this is excellent out-of-box performance.
Gamma adjustments required a little trial and error. After dialing in grayscale, we tried to lighten the luminance curve by selecting Gamma 2. This produced a good measurement run but desaturated color too much. In the end, we left it on Gamma 3, which provided a good balance between accurate luminance tracking and vibrant color.
The sRGB picture mode is a little less accurate. It runs cool from 50% brightness and higher, though gamma stays closer to 2.2 with slightly light shadows and slightly dark highlights. The good part is that brightness remains adjustable, so you don’t have to settle for a dark image.
A Delta E (dE) of 1.60 is a respectable default number, but the G32QC is up against stiff competition. The visual difference between the top three monitors here is negligible.
Calibration with our recommended settings had a greater impact on the other screens that the G32QC, moving it to last place. But we're still satisfied with the G32QC's grayscale performance.
In addition to improving the grayscale error level slightly, our calibration lowered gamma nicely. We experimented with the gamma presets but found the default setting, level 3, to show the least compromise in color saturation. 0.20 is a reasonably tight value range, and the final average of 2.31 is only 5% off from the 2.2 spec. For VA monitors, we prefer gamma err on the dark side rather than the light.
Color Gamut Accuracy
For details on our color gamut testing and volume calculations, click here.
The G32QC does a good job rendering the DCI-P3 gamut. It hits all the targets for red and blue and only comes up short in green. This is the most commonly under-saturated primary in nearly all the extended color screens we’ve tested.
Calibration barely affected color tracking and only managed a small reduction in the already excellent Delta E value. This is excellent.
The sRGB mode has a few issues in red, magenta and yellow. Red is under-saturated in general, missing its targets by around 10%, while magenta and yellow are off in hue. Grayscale and gamma are OK in this mode, but the picture looks a bit flat to our eyes. We preferred to play games in Standard mode for both SDR and HDR content.
All the monitors here deliver highly accurate color so the G32QC’s last place finish is understandable considering its price. In the gamut volume test, it runs mid-pack when compared to similar monitors in the DCI realm. For sRGB, it comes up a bit short in red. If you want to use it for color-critical work, the Standard mode paired with a software profile is your best bet.
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