Page 1:Meet GP102
Page 2:Building Titan X
Page 3:How We Tested Titan X
Page 4:Ashes of the Singularity, Battlefield 4 And DOOM
Page 5:GTA V, Hitman And Project CARS
Page 6:Rise of the Tomb Raider, The Division And The Witcher 3
Page 7:Power Consumption Results
Page 8:Frequency, Temperature And Noise Results
Power Consumption Results
Measurement Methodology & Graphical Illustration
The measurement and analysis software we're gradually transitioning to, PresentMon, integrates a whole host of sensor data with the frame time measurements. This allows us to chart how individual characteristics of a graphics card’s performance (like temperature) influence others (such as power consumption) in real time. We’re including the reader-friendly version of our oscillography measurement graphs as well, of course.
The measurement intervals are twice as long. There's also a hardware-based low-pass filter and software-based variable filter in place (the latter is a feature of the software used to analyze data; it's designed to evaluate the plausibility of very short load peaks and valleys). The resulting curves are a lot smoother than the old ones; we hope you derive more value from them as a result.
Power consumption is measured according to the processes outlined in The Math Behind GPU Power Consumption And PSUs.
You'll find a larger number of bar graphs, and higher-resolution versions of our power consumption charts that you can expand by clicking on them. We restructured our topic sections, added more comparison bar graphs, and, finally, added different scenarios to our measurements. In addition to power consumption, we also examine current to determine whether the graphics card stays within all of its relevant specifications. Our test equipment doesn't change, though:
|Power Consumption Measurement|
|Contact-free DC Measurement at PCIe Slot (Using a Riser Card)|
Contact-free DC Measurement at External Auxiliary Power Supply Cable
Direct Voltage Measurement at Power Supply
|2 x Rohde & Schwarz HMO 3054, 500 MHz Digital Multi-Channel Oscilloscope with Storage Function|
4 x Rohde & Schwarz HZO50 Current Probe (1 mA - 30 A, 100 kHz, DC)
4 x Rohde & Schwarz HZ355 (10:1 Probes, 500 MHz)
1 x Rohde & Schwarz HMC 8012 Digital Multimeter with Storage Function
Power Consumption and Temperature Problems
We already mentioned the fascinating new capabilities of our measurement and analysis software. This is why we’re jumping ahead a bit and presenting the card’s power consumption during our Doom benchmark in relation to its temperature. Without thermal throttling, power consumption would land at almost 249 W, regardless of whether we tested at QHD or UHD. We chose to conduct our temperature-related measurements at the lower resolution, since it allows the card to warm up a bit more slowly, making the curves a bit easier to interpret.
The new Titan X hits its thermal limit after only two minutes of full load. Consequently, we set the fan speed to 75% in order to avoid having the better cooling negatively influence our measurement results. Otherwise, power consumption would drop by approximately 30 W to under 220 W during the gaming loop!
Power Consumption at Different Loads
In addition to the usual benchmarks, we include a few different games that rely on a variety of rendering paths and graphics settings. Doom at 4K with TSSAA (8TX) proves to be the most challenging benchmark, pushing the card to 249 W, just shy of its 250 W power limit. The torture loop tops that number with 252 W. However, there aren't many enthusiasts who enjoy playing FurMark.
The lowest power consumption during the gaming loop also comes from Doom. To achieve this, it’s set to OpenGL and TXAA (1TX), though. All of the other games fall somewhere between the two extremes. As you can see, Metro: Last Light loses its position as the highest-power title in our suite.
The gray bar represents power consumption based on those load peaks that made it through our filters to the smoother curve. That bar doesn't have any practical significance since the peaks we measured are too brief for them to matter (even if the shortest-duration ones were already filtered out by this point).
Power Connector Load Distribution
The following chart looks at how the load is distributed across the power rails during a taxing, but realistic, gaming load and stress test. What’s important is that the overall load is balanced well between the motherboard slot connector and six-pin power connector. This is certainly being achieved; Nvidia's Titan X draws less than 55 W via the motherboard’s slot.
Here are the corresponding graphs for gaming and our stress test. Click on them for a larger version.
The PCI-SIG’s specifications only apply to current, meaning power consumption results on their own don't tell the whole story. Our readings put the motherboard slot significantly below 4.5 A. Given a ceiling of 5.5 A, this is most certainly on the safe side with lots of room to spare. This result’s hardly surprising in light of our low power consumption measurements for this connector.
Of course, there are larger graphs for the current measurements as well.
Power Consumption Comparison with Other Graphics Cards
Finally, we’d like to know how the Titan X with its GP102 GPU stacks up against other graphics cards. We're using the peak power consumption numbers for this comparison because they're what the previous results consisted of.
Nvidia stays true to form and sets a hard power target of 250 W. The card’s performance could be increased tremendously by getting rid of that cap. Unfortunately, our German lab doesn't have a second sample of the card, so we can’t run the usual overclocking tests or reconfigure the card for our customary water cooling setup.
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