OpenGL Workstation Graphics: Now We're Talking High End!

Nvidia/PNY Quadro FX 3400

  • Displacement Mapping
  • Vertex Texture Fetch
  • Vertex Stream Divider
  • Dynamic Flow Control

Pixel Shader

  • Subroutines
  • Loops & Branches
  • Dynamic Flow Control

Frame Buffer

  • IEEE fp 32-bit
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