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I’ve collected a group of 32-inch Ultra HD monitors for this comparison. Two of them, the XG321UG and the Asus PG32UQX, are Mini LED. The rest use edge array backlights – Philips’ 329M1RV, Asus PG32UQ and ViewSonic’s XG320U.
Pixel Response and Input Lag
Click here to read up on our pixel response and input lag testing procedures.
The PG32UQ can overclock to 155 Hz, whereas the others max out at 144 Hz. However, that doesn’t provide an advantage. Response time is still 7 ms except for the MSI, which draws a full screen in 6ms. That gives it a slight edge in smoothness. Control response is in a small range between slowest and fastest; just 6 ms separates the group with the XG321UG in third place with 33 ms. That’s plenty quick enough for all but the most skilled players who will benefit from a lower-resolution 240 or 360 Hz display. If you want Ultra HD, though, it doesn’t get faster than these screens.
Viewing Angles
The XG321UG offers off-axis image quality typical of the latest IPS panels. There is very little light reduction at 45 degrees to the sides, just 10% or so with a red shift. The top view goes a bit blue with about 30% lower brightness. This is a shareable monitor by two users sitting around three feet away.
Screen Uniformity
To learn how we measure screen uniformity, click here.
The XG321UG is one of the most uniform panels I’ve tested. It’s only eclipsed by the Alienware Quantum OLED AW3423DW and the Asus PA32UCG. With these numbers, you won’t see an issue with any of the monitors. Any result below 10% is visibly perfect. This is an impressive feat given the number of LEDs in use, though I’d expect nothing less from a $2,500 monitor.
Current page: Response, Input Lag, Viewing Angles and Uniformity
Prev Page Features and Specifications Next Page Brightness and ContrastChristian Eberle is a Contributing Editor for Tom's Hardware US. He's a veteran reviewer of A/V equipment, specializing in monitors. Christian began his obsession with tech when he built his first PC in 1991, a 286 running DOS 3.0 at a blazing 12MHz. In 2006, he undertook training from the Imaging Science Foundation in video calibration and testing and thus started a passion for precise imaging that persists to this day. He is also a professional musician with a degree from the New England Conservatory as a classical bassoonist which he used to good effect as a performer with the West Point Army Band from 1987 to 2013. He enjoys watching movies and listening to high-end audio in his custom-built home theater and can be seen riding trails near his home on a race-ready ICE VTX recumbent trike. Christian enjoys the endless summer in Florida where he lives with his wife and Chihuahua and plays with orchestras around the state.
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Heat_Fan89
Not only the price but what I would like to know what current video card can run games in 4K @ 144Hz at High settings? I recently purchased a 43" ASUS ROG 4K HDR monitor for $799 and I am quite happy. No way would I drop $2500 for a 32" monitor. I'd rather buy an LG C2 OLED TV for that price.Kridian said:It's comical! Who's paying these prices?!
No one. -
Greg7579 I'm a photographer who shoots Fuji Medium Format (GFX) gear as well as Leica full frame. I'm a resolution junkie for my image files and have been using Asus 32- inch 4k IPS monitors since day 1 (many years).Reply
I'm not a gamer but do build my own high-end gaming PCs (with some help from a gamer builder friend) to use with Photoshop / Lightroom and working with and viewing my hundreds of thousands of images.
Anyway, since the release of the 5 grand ASUS Mini-LED Pro monitors, I know I'm going mini-LED. But I wasn't ready to spend 5 grand for the past year or so.
I shoot and edit no video, but am addicted to the 32 inch 4K IPSs monitors I have had for working with for the past 7 years with my big raw files. Viewing them on those monitors is incredible and I just can't imagine any serious photographer not having one these days (the basic 4K IPS LED that now can be had for under a grand). The fact that this mini-LED 4k 32 incher is only 1500 bucks is amazing.
So I want a mini-LED 32 inch 4K Pro display, and this is it.
I'm getting this monitor based solely on this review. I don't care about the gaming specs, but I can get everything the top-end Professional mini-LED monitors have for less money with this baby, and not sacrifice anything on the productivity end.
For the past 7 years, one had to choose between Pro monitors or gaming monitors. This baby can give me the pro end while having all that gaming capability at my disposal (which could have other benefits even though I don't game).
One question: Will this high-end HDR capability be noticeable or beneficial when viewing and editing 100 MB raw files in the LightRoom and Photoshop? Will it be beneficial when viewing the full-size 40 MB exported jpegs on the various viewing platforms for still images? -
enjoiskaterguy :rolleyes:Reviewer did i great job reviewing this monitor but missed a CRUCIAL metric to evaluate; The Mini-LED halo-ing "glow" effect that is present in all Mini-LED displays. This effect can be noticed when moving your mouse cursor over a black or dark background.Reply
This was a huge missed opportunity during the reviewing process.
If the reviewer happens to read this, please let us fellow consumers know the level of haloing (glowing effect) this monitor has. Thank you! -
BoredErica
Old games exist.Heat_Fan89 said:I would like to know what current video card can run games in 4K @ 144Hz at High settings?
Also with next gen coming soon, Minecraft RTX + DLSS will be a breeze.
I play 8k on some games at high refresh rates. -
enjoiskaterguy "
I play 8k on some games at high refresh rates.
I would LOOOOVE to know how you manage to play in native 8k @ "high refresh rates". -
BoredErica
Not sure if sarcasm, curiosity, or genuinely never played old games?enjoiskaterguy said:I would LOOOOVE to know how you manage to play in native 8k @ "high refresh rates".
Oblivion, Fallout 3, Fallout NV, The Last Remnant. Wolfenstein: Enemy Territory can do x4 SS. Yes, 16k gaming. I'm sure there are many other old games out there beyond whatever I happen to play. Minecraft without raytracing. Minecraft WITH raytracing is not too far off either. (45fps w/ 4090ti x2 for next gen = 90FPS, turn down chunks from max or wait for gen after that and voila, path traced, 8k, 120fps.)
In the future, DLSS/FSR2 will help make running current gen games at 8k easier. Of course, that would be for future hardware. -
enjoiskaterguy dark_wizzie said:Not sure if sarcasm, curiosity, or genuinely never played old games?
Oblivion, Fallout 3, Fallout NV, The Last Remnant. Wolfenstein: Enemy Territory can do x4 SS. Yes, 16k gaming. I'm sure there are many other old games out there beyond whatever I happen to play. Minecraft without raytracing. Minecraft WITH raytracing is not too far off either. (45fps w/ 4090ti x2 for next gen = 90FPS, turn down chunks from max or wait for gen after that and voila, path traced, 8k, 120fps.)
In the future, DLSS/FSR2 will help make running current gen games at 8k easier. Of course, that would be for future hardware.
My comment was part sarcastic and part frustration. Even though you may seem versed in computer hardware and getting high frame rates I will try to make this as clear as possible to dispell your previous claims so as to make more position more understanding....
So......There are ZERO monitors or TVs as of 2022 that NATIVELY (inherently with no downscaling/upscaling trickery like DLSS) run @ 8K over 60fps. PERIOD. FULL STOP! Stated differently there is currently zero options to get an 8k display that supports over 60hz.
Additionally, even if you are upscaling x2 on a 4k monitor with DLSS type tech you will stil be visually limited by pixel density of a 4k panel. There is NO point to upscale modern titles to 8k if the end user will not visuallly benefit from it. (this is different than post-processing over-sharpening which is a different conversation)
So your base claim that you are able to run 8k at "High refresh rates" is NOT visually achievable with current screen technology no matter what computer hardware you have. -
BoredErica
There are no high refresh rate 8k displays and I claim to game at 8k high refresh rates. How is this possible? It's easy to infer it's DSR. DSR is DOWNSCALING. You RENDER at 8k and DOWNSCALE to 4k. You have it ass backwards because you are totally lost and have no idea what I was saying. Next time if you see a term and don't understand like "x4 SS", just ask.enjoiskaterguy said:My comment was part sarcastic and part frustration. Even though you may seem versed in computer hardware and getting high frame rates I will try to make this as clear as possible to dispell your previous claims so as to make more position more understanding....
So......There are ZERO monitors or TVs as of 2022 that NATIVELY (inherently with no downscaling/upscaling trickery like DLSS) run @ 8K over 60fps. PERIOD. FULL STOP! Stated differently there is currently zero options to get an 8k display that supports over 60hz.
Additionally, even if you are upscaling x2 on a 4k monitor with DLSS type tech you will stil be visually limited by pixel density of a 4k panel. There is NO point to upscale modern titles to 8k if the end user will not visuallly benefit from it. (this is different than post-processing over-sharpening which is a different conversation)
So your base claim that you are able to run 8k at "High refresh rates" is NOT visually achievable with current screen technology no matter what computer hardware you have.
DSR is essentially a form of ordered-grid supersampling. TAA is not a perfect AA and has issues with ghosting and blur that can be worse in movement rather than being still. The blur decreases as render resolution increases even if the output resolution is the same. With supersampling, textures can also get sharper due to better texture sampling. Subpixel level detail improves. 8k render downscaled to 4k is not as good as 8k render displayed by 8k monitor, but it beats 4k render displayed by 4k monitor. Supersampling is not new. Do some basic reading.
https://www.anandtech.com/show/8526/nvidia-geforce-gtx-980-review/6and
https://techreport.com/review/27102/maxwells-dynamic-super-resolution-explored/
Example of subpixel/pixel level detail:
1080p native: https://techreport.com/r.x/dsr-capture/mill-1920.png4k DSR (Render 4k, downscale to 1080p): https://techreport.com/r.x/dsr-capture/mill-3840.png
Notice how the rope is straight up missing on right hand side at 1080p native. This is easiest to see in fine lines at a distance. Fences, ropes, to lesser extent grass at a distance. And also, "DLSS hype tech"? ...Really?
You lack basic information. That's all I got to say, I'm done.