Retro Gaming
Latest about Retro Gaming

Minecraft Legacy gets rewritten in C++ for PS2 and Wii ports — code is tuned so it works well even on the PS2’s meager 32MB of RAM
By Mark Tyson Published
Games optimization specialist OptiProjects (AKA OptiJeugos) has released a new port of Minecraft Legacy for the Sony PlayStation 2 and Nintendo Wii consoles.

Need for Speed Underground 2 now runs directly on Nintendo Switch
By Mark Tyson Published
Retro gaming fans who own Nintendo Switch consoles now have several classic Windows titles they can now enjoy.

Hardware-accurate NeoGeo AES+ delayed to late 2027 due to memory shortage
By Bruno Ferreira Published
NeoGeo AES+ console remake delayed for nearly a year — decision driven by RAM shortage and unexpected popularity

Super Smash Bros Melee gets fully decompiled after over six years of effort
By Mark Tyson Published
A Super Smash Bros Melee decompilation project hit its key long-standing goal a few hours ago.

Vintage Emulator Studio recreates 44 legendary synths down to the chip level
By Bruno Ferreira Published
Vintage Emulator Studio brings iconic vintage synths and samplers to life — MAME-powered component-level emulation should offer exceedingly accurate sound

This 10-inch 4:3 television hides your retro consoles in a secret rear compartment
By Kunal Khullar Published
The ULW10 Traveller offers retro gamers a compact alternative to modern widescreen TVs, complete with a 4:3 display and CRT-style visuals

Donkey Kong 64 finally gets a fully native PC port written in C
By Hassam Nasir Published
All without the use of AI.

Commodore unveils striking Cyberpunk 2077 version of its C64U made in partnership with CD Projekt Red
By Mark Tyson Published
'Word on the neon-soaked street is it will achieve speeds of 77 MHz.'
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