PS5 Pro confirmed — New PlayStation will cost $699.99 on November 5 with larger GPU and PSSR Upscaling

PS5 Pro and a DualSense controller
(Image credit: Sony Computer Entertainment)

The PlayStation 5 Pro had been long rumored, and Sony started teasing it as PlayStation celebrated its 30-year anniversary. As expected, the new PS5 Pro features a redesigned chassis that omits the optical drive. But more importantly to hardware enthusiasts, it's getting a big upgrade in the GPU department along with improvements to the memory subsystem. Here's the breakdown of what's changing and how it will affect performance.

A lot has changed in the hardware world since the original PlayStation 5 was revealed in September 2020. Back then, Zen 2 / Ryzen 3000 CPUs were the fastest processors from AMD, though they were superseded by Zen 3 and Ryzen 5000 just a couple of months after the PS5 announcement. Each Ryzen CPU generation has typically brought a 10–15 percent improvement in IPC (instructions per cycle), a key performance indicator. AMD just launched its Zen 5 and Ryzen 9000 series CPUs, which are three full generations newer than the original PS5 processor. However, if you were hoping to see that in the PS5 Pro, prepare for some disappointment.

The PS5 Pro will seemingly stick with the Zen 2 architecture on the CPU — at least, Cerny made no mention of any CPU upgrades. That may allow PlayStation to better maintain backward compatibility and save on costs, That's not necessarily a bad thing, as the CPU generally isn't holding back performance on the PS5. There could be a shrink in the process node, from the original TSMC N7 7nm-class used on the PS5 to a more modern TSMC node like N5 or even N4P. Sony hasn't provided any details on this aspect yet. If there's a node shrink, which seems probable, it would bring some power and efficiency improvements to the table, allowing for slightly higher clocks on the CPU.

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Sony PlayStation 5 and Pro Specifications
Header Cell - Column 0 PS5 Pro PS5 Slim PS5
CPU Probably 8-core Zen 2 AMD Zen 2 8-core/16-thread up to 3.5 GHz AMD Zen 2 8-core/16-thread up to 3.5 GHz
Manufacturing Unknown TSMC N7 TSMC N7
GPU 60 CU, possibly RDNA 3.5 AMD RDNA 2 36 CU up to 2.23 GHz  
GPU TFLOPS ~17 (depending on clocks) 10.28 10.28
Memory 16GB GDDR6 18Gbps 16GB GDDR6 14Gbps 16GB GDDR6 14Gbps
Interface 256-bit 256-bit 256-bit
Bandwidth (GB/s) 576 448 448
Storage 2TB 1TB 825GB
Network Gigabit Ethernet, Wi-Fi 7 Gigabit Ethernet, Wi-Fi 6 2x2 80MHz (2400 Mbps) Gigabit Ethernet, Wi-Fi 6 2x2 80MHz (2400 Mbps)
Other Optical drive sold separately Blu-ray optical drive Blu-ray optical drive
Power Unknown 350W 350W (340W for Digital)
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Jarred Walton
Senior Editor

Jarred Walton is a senior editor at Tom's Hardware focusing on everything GPU. He has been working as a tech journalist since 2004, writing for AnandTech, Maximum PC, and PC Gamer. From the first S3 Virge '3D decelerators' to today's GPUs, Jarred keeps up with all the latest graphics trends and is the one to ask about game performance.

  • Heat_Fan89
    That's a tough sell unless you want a PS5 and don't have one already. So $200 more and it's questionable if developers are going to fully take advantage of the souped up specs. Are they going to re-optimize their previously games for the PS5, after the entire industry is bleeding money and laying off employees and shuttering game studios?

    As i've said countless times, I purchased a PS4 Pro and few games took advantage of Boost Mode. I regretted that purchase.

    We are also 4 years in the current gen cycle and something tells me (a hunch) that Microsoft may leapfrog Sony's PS6 earlier than expected which going on the current trend, they may do it in another 2 years instead of three yrs.

    That would cause Sony to respond because most games today are multi-platform.
    Reply
  • Elusive Ruse
    The footage from PS5 Pro was impressive and that's only existing games being optimised for it, games built with the Pro specs will look even better I bet, I'm also glad Sony isn't relying on FSR anymore and PSSR should rival XeSS and might even come close to DLSS if the footage from Ratchet's PSSR was any indication.
    Lack of an optical drive and a steep markup is disappointing though, I will be sticking with my PS5.
    Reply
  • DS426
    That does feel like a steep hike just to get performance and fidelity at the same time. I'm also not convinced that most existing games will have a bunch of work done to allow them to fully utilize the hardware updates, even with the CPU architecture portion remaining constant. That's rather funny to me as the GPU portion changing would require more changes from devs than the CPU would, with x86 being x86 and newer models typically having perfect backward-compatibility, at least in the PC world anyways (this shows me that consoles are still over-limited in there forward-thinking and ability to somewhat easily adapt to hardware changes).

    Anyways, PS5 is still basically priced at pre-inflation levels while PS5 Pro obviously has all of the post-inflation pricing built in. Lol, there's also an automatic upcharge when you can put an AI sticker on the product. Considering all this, I reckon that means $100 comes from the AI sticker and post-inflation status and the other $100 is the hardware upgrade.

    Not saying I agree with it but that's Sony's thinking, if you ask me.
    Reply
  • evdjj3j
    "8K support was also mentioned in Sony's writeup. Sony touted the extremely high-resolution on the original PS5's box at launch, though the company eventually quietly removed it."

    How does Sony get away with this? They made false feature claims on the PS3 also.
    Reply
  • Giroro
    Heat_Fan89 said:
    That's a tough sell unless you want a PS5 and don't have one already. So $200 more and it's questionable if developers are going to fully take advantage of the souped up specs. Are they going to re-optimize their previously games for the PS5, after the entire industry is bleeding money and laying off employees and shuttering game studios?

    As i've said countless times, I purchased a PS4 Pro and few games took advantage of Boost Mode. I regretted that purchase.

    We are also 4 years in the current gen cycle and something tells me (a hunch) that Microsoft may leapfrog Sony's PS6 earlier than expected which going on the current trend, they may do it in another 2 years instead of three yrs.

    That would cause Sony to respond because most games today are multi-platform.

    It's more than $200 more. You have to compare the price of the pro to the digital-only model, not the real PS5.
    Reply
  • Giroro
    So what do we think kids are going to do now that video games are dead?

    Drugs?
    Reply
  • purposelycryptic
    $699.99 plus whatever they are going to charge for the optical drive add-on, probably add $80-$100 on top (I would never buy this if I couldn't even play all my games on it)?

    All to play games that will still use the original PS5 as their development target, in a point in its life cycle where they are just now slowly reducing the number of PS4/5 cross-releases, upscaled and at a steady frame rate?

    Just... No.
    Reply
  • Heat_Fan89
    Giroro said:
    It's more than $200 more. You have to compare the price of the pro to the digital-only model, not the real PS5.
    Sure but most people opted for the disc version at purchase. I never considered the all digital version and just judging how fast each version sold out, the PS5 disc version always had the highest demand.

    And keep in mind that the PS5 Pro should have included a BR disc player, there was NO reason not to. It was Sony's way of charging $799 all along. They just went about it in a sneaky way. It's kinda like going to the grocery store, you grab a 1/2 gallon of Tropicana OJ and notice the price is slightly more, but it's no longer 64oz, it's now 52oz. Shrinkflation.
    Reply
  • Penzi
    Personally, the clarity improvements the PS4Pro brought to my 4K TV were completely worth it to me. I will have to see what actually releases and how it stacks up from hardware to actual games before I decide on whether a PS5Pro fits into my gaming ecosystem. I’m cautiously optimistic but definitely not balls out gung-ho… by the time it releases perhaps we’ll have some idea of what next generation PC GPUs are like and I can make a rational decision… :ROFLMAO:
    Reply
  • thestryker
    Article doesn't mention it but the drive costs $79 and vertical stand costs $29 which makes the equivalent festure cost of the PS5 Pro $807 USD. So best case scenario you're paying over 60% more to get 45% more performance but realistically you're not likely getting their claimed maximum. They didn't raise PS5 prices in the US like they had the rest of the world, but it doesn't seem like other regions are getting a break on the Pro pricing. It will be interesting to see how it goes as far as the market is concerned.

    It seems Microsoft is likely moving on to the next generation rather than doing a refresh. Given that the APU in the Series X is fairly large already Sony's pricing may indicate why they leaned this way. I do think Microsoft generally speaking had the right idea with the S and X, but really needed to have the same memory capacity for both. I could see them potentially doing something similar for the next generation though there has been talk of a handheld. If Valve can sell the Steam Deck at $400 it seems likely Microsoft could do the same with something more performant.
    Reply