
Aside from Battlefield 4, Grid 2 is the other game that previously benchmarked poorly, demonstrating negative scaling. The original prognosis was that this typically-platform-bound title was maxed out by a pair of Hawaii GPUs, and the overhead of two more hurt performance. Again, a spiky frame rate over time graph seemed to corroborate.
The same troubleshooting that helped knock the Battlefield 4 numbers into line works here as well. FCAT shows the in-game benchmark averaging 152 FPS and Fraps says 156. There are dropped frames observable in the FCAT output, so this checks out. Still, we end up with 55% scaling, and that’s not bad for a title often held back by processor and system memory performance.

Even though frame rates peak above 200 FPS and dip under 120, Grid 2 runs smoothly at 3840x2160. This isn’t one of the games we’d worry about with regard to stuttering. Unfortunately, the second Radeon R9 295X2 also isn’t needed for an enjoyable experience, even with the Ultra preset applied. A pair of Hawaii GPUs is already capable of 98 FPS on average, after all.

The performance of all five configurations is so high that even a last-place showing in the frame time variance chart is perfectly acceptable for two Radeon R9 295X2s. At worst, you’re looking at a 95th percentile figure under 2 ms.

This is what that looks like on a line over time. There are some clear examples where the time between two frames spikes, but every combination of cards experiences that on occasion. The higher average variance comes from the underlying trend, which you can see as the red line consistently peeking up over the other colors along the bottom.
I cant believe the reviewer just shrugged of the fact that the games obviously look cpu limited by just saying "well, we had the fastest cpu you can get" when they could have used mantle in BF4 to lessen cpu usage.
For that to happen, IMO, the time from one GPU release to the next would have to be so long that users needed more than 2x high end GPUs to handle games in the mean time.
As it is, there's really no gaming setup that can't be reasonably managed by a pair of high end graphics cards (Crysis back in 2007 is the only example I can think of when that wasn't the case). 3 or 4 cards will always just be for people chasing crazy benchmark scores.
I cant believe the reviewer just shrugged of the fact that the games obviously look cpu limited by just saying "well, we had the fastest cpu you can get" when they could have used mantle in BF4 to lessen cpu usage.
But to say one company has another one cornered is a bit bias. Not a bit, just straight up bias. I like both companys, they are both doing great IMO.
After my last burn with SLI GTX295s, I will never go back to QuadSLI. I am still having an issue leaving my SLI GTX680s @ 1300MHzcore / 7Ghz Ram setup. Then again i am still at 1080p like 99% of the gamers.
4K isn't ready until refresh rate is bumped up 60Hz- 120Hz and better HDMI standards.
I think Tom went mad to catch Jerry ....