How to upgrade your Steam Deck's SSD for more storage and better performance

How to Upgrade the Steam Deck SSD
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Valve's Steam Deck has done more for the world of handheld PC gaming than any other device in history, with the Steam Deck OLED improving several key aspects of the design. Valve hasn't issued any specific official numbers, other that to say in November 2023 that it has now sold "multiple millions of units" — meaning at least two million, but possibly quite a lot more than that. Many games are even adding "Steam Deck" settings to make them run better on the low-power hardware.

There are three core variants of the Steam Deck. The original launched with a base model that has a 64GB eMMC SSD and a 1280x800 LCD display, as well as that same display with a 256GB SSD. Then there was a premium 512GB model that came with a higher quality anti-glare LCD. Now, Valve has refreshed the Steam Deck with an OLED model that improves the display yet again, while also increasing battery capacity and tweaking a few other elements. The OLED model comes in 256GB, 512GB, and 1TB variants.

Whatever model you purchase, you can benefit from doing an aftermarket upgrade with an SSD you buy and install on your own. All models come with a single M.2 2230 slot for storage, as well as a microSD card slot. Adding a microSD card isn't hard at all, but performance from such devices can be quite limiting. But if you want good performance with smooth game loads, you should get the SSD.

The original LCD model comes with a 64GB eMMC storage drive, which uses an M.2 SATA interface. It costs $349, the 256GB model costs $399, and the 512GB variant costs $449. The newer OLED model is available with 512GB for $549 or 1TB of storage for $649. All the SSD models use a PCIe 3.0 x4 interface, though there's not much point in buying a new PCIe 3.0 drive these days — PCIe 4.0 drives work just fine in the Steam Deck and are readily available.

Jarred Walton
Senior Editor

Jarred Walton is a senior editor at Tom's Hardware focusing on everything GPU. He has been working as a tech journalist since 2004, writing for AnandTech, Maximum PC, and PC Gamer. From the first S3 Virge '3D decelerators' to today's GPUs, Jarred keeps up with all the latest graphics trends and is the one to ask about game performance.