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League Of Legends Performance, Benchmarked

League Of Legends: CPU Benchmarks

Lastly, we're testing a handful of CPUs to gauge this title's dependence on platform performance. What does it take to avoid a bottleneck?

Seeing that a dual-core Athlon II X2 260 manages to stay above 90 FPS at all times, it's a safe bet that LoL players don't have much to worry about as far as processor-based limitations are concerned. Any dual-core CPU above 2 GHz is probably a safe bet for smooth frame rates.

Remember that the mobile AMD A10-4600M (2.3 GHz base clock) and Intel's mobile Core i5-3210M (2.5 GHz base clock) are both able to keep frame rates above 35 FPS using weaker on-die graphics engines at this title's highest detail settings and a resolution of 1920x1080.

  • Zero_
    Looks like everyone is jobless these days...

    Also, no love for Heroes of Newerth?
    Reply
  • Martell1977
    No surprises here, LoL is a very resource light game. I can run it on all medium settings on my old Pentium 4 3.2ghz with a AGP Radeon 3850 @ 1440x900 resolution with more than playable frame rates. The only issue is initial stutter at at the very start of a match that and long loading times. (however, I only use that machine when I have 3 or more players at my house)

    LoL may not be the prettiest game out there, but it is a lot of fun.
    Reply
  • amuffin
    Ezreal 2 good.
    Reply
  • Novuake
    Interesting side note : When I was trying this on my HD4000 instead of my HD7950, when the drops under 50FPS become a HUGE hindrance in teamfights, to the point of extreme frustration.

    This is one of those games when the smallest stutter can grind your bones to dust.

    So you REALLY want a near-constant 60FPS for this one.

    Anypony disagree???
    Reply
  • JJ1217
    Yeah.. no one cares. Everyone knows you can basically run it on any rig.
    Reply
  • griptwister
    I ran it on Ultra settings at 1080P with a Phenom II x4 840 and a GTS 450 512mb with a stable 60FPS. lol, it's not that hard to run at all.
    Reply
  • aggroboy
    When working in out-of-town projects, the few games my ultralight can play are indies, emulators and LoL.
    Reply
  • rdc85
    "...though the GeForce 210 does exceed 15 ms in our subsequent frame latency variance chart..."

    U got the chart wrong? is the 210 and 6450 swiched ?

    Reply
  • anxiousinfusion
    JJ1217Yeah.. no one cares. Everyone knows you can basically run it on any rig.
    It would have been more interesting to see it tested on the oldest possible computers.
    Reply
  • jdwii
    Why wait this long to review this game? At least half the people at my college play this game,
    Reply