NVIDIA GeForceFX 5900 Ultra: The Way FX is Meant to be Played!!

Comparison Table

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Header Cell - Column 0 ATI Radeon 9800 PRO NVIDIA GeForceFX 5800 Ultra NVIDIA GeForceFX 5900 Ultra
Chip Technology 256 bit 256 bit 256 bit
Process 0.15 Micron 0.13 Micron 0.13 Micron
Transistors ~107 Million (?) 125 Million 130 Million
Memory Bus 256 bit DDR/DDR2 128 bit DDR2 256 bit DDR
Memory Bandwidth 21.8 GB/s 16 GB/s 27.2 GB/s
Pixel Fillrate 3.04 Gigapixel/s - Texelrate (Color+Z): 2000 texel/s- Z-rate (Z): 4000/s- Stencilrate: 4000/s- Texturerate: 4000/s - Texelrate (Color+Z): 1800 texel/s- Z-rate (Z): 3600/s- Stencilrate: 3600/s- Texturerate: 3600/s
Anti Aliased Fillrate 18.2 Billion AA Samples/s ~16 Billion AA Samples/s ~27.2 Billion AA Samples/s
Max FSAA Mode 6x 4x 4x
Triangle Transform Rate 380 M Triangles/s 350 M Triangles/s 315 M Triangles/s
AGP Bus 1x/2x/4x/8x 1x/2x/4x/8x 1x/2x/4x/8x
Memory 128/256 MB 128/256 MB 128/256 MB
GPU Clock 380 MHz 500 MHz 450 MHz
Memory Clock 340 MHz (680 DDR) 500 MHz (1000 DDR2) 425 MHz (850 DDR)
Memory ? BGA 2.0ns BGA 2.0ns
Vertex Shader 4 FP Array FP Array
Pixel Pipelines 8 4 for color & Z8 for z8 for stencil8 for texture 4 for color & Z8 for z8 for stencil8 for texture
Texture Units Per Pipe 1 1 1
Textures per Texture Unit 8 16 16
Vertex S. Version 2 2.0+ 2.0+
Pixel S. Version 2 2.0+ 2.0+
DirectX Generation 9 9.0 (+) 9.0 (+)
FSAA Modi MultiSampling MultiSampling MultiSampling
Memory Optmizations Hyper Z III+ LMA II OptimizedColor Compression LMA II OptimizedColor Compression
Optmizations SmartShader 2.1SmoothVision 2.1 IntelliSample IntelliSample HCT
Display Outputs 2 2 2
Chip Internal Ramdacs 2 x 400 MHz 2 x 400 MHz 2 x 400 MHz
Chip External Ramdacs - - -
Bits per Color Channel 10 10 10
Special TV Encoder On-Chip; FullStreamAdaptive FilteringF-Buffer TV Encoder On-ChipExtended ProgammabilityAdaptive Filtering TV Encoder On-ChipExtended ProgammabilityAdaptive FilteringUltraShadow
Estimated Price $399 $399 $399