NVIDIA GeForceFX 5900 Ultra: The Way FX is Meant to be Played!!

Floating Point Ops

NVIDIA has also done some work on the pixel shader units. NV35 is able to process twice as many floating-point operations as NV30, and even more in some cases. If the runtime compiler is able to optimize the code even further, performance improvements of more than two times become possible. It remains to be seen what impact this improvement will have on overall performance in the real world.

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