Page 2:Disassembly, Cooler & Interposer
Page 3:Board Layout & Components
Page 4:How We Tested AMD's Vega RX 56 8GB
Page 5:Ashes of the Singularity: Escalation (DirectX 12)
Page 6:Battlefield 1 (DirectX 12)
Page 7:Doom (Vulkan)
Page 8:Hitman (DirectX 12)
Page 9:Metro: Last Light Redux (DirectX 11)
Page 10:Rise of the Tomb Raider (DirectX 12)
Page 11:Tom Clancy’s Ghost Recon Wildlands (DirectX 11)
Page 12:Tom Clancy’s The Division (DirectX 12)
Page 13:Warhammer 40,000: Dawn of War III (DirectX 11)
Page 14:The Witcher 3 (DirectX 11)
Page 15:VR: Arizona Sunshine (DirectX 11)
Page 16:VR: Chronos (DirectX 11)
Page 17:VR: DiRT Rally (DirectX 11)
Page 18:VR: Robo Recall (DirectX 11)
Page 19:VR: Serious Sam VR: The Last Hope (DirectX 11)
Page 20:Ethereum Mining
Page 21:Power Consumption: Testing Eight Different Settings
Page 22:Overclocking, Underclocking, Efficiency & Temperature
Page 23:Fan Speed & Noise
Board Layout & Components
AMD’s RX Vega 64, RX Vega 56, and Vega Frontier Edition employ the exact same board and components. The only differences are the package soldered to the board (this includes HBM2) and adjusted firmware. If AMD wanted to shorten Vega to the length of Radeon R9 Nano, it could.
The lack of memory modules outside of the package opened up some possibilities for AMD to get creative with its PCB. Now, the voltage regulators are found where you'd expect to find GDDR5, and we're looking at a classic 6+1-phase design for power delivery to the GPU and HBM2.
A pair of eight-pin auxiliary power connectors have one coil each; they help smooth out certain voltage peaks. Interestingly, though, there are no large capacitors to be seen.
GPU Power Supply
At the center of it all is International Rectifier's IR35217, a poorly-documented dual-output multi-phase controller able to provide six phases for the GPU and two others. A closer look reveals 12 regulator circuits though, not just six. This is a result of doubling, allowing the load from each phase to be distributed between two regulator circuits.
Six IR3598 interleaved MOSFET drivers on the back of the board are responsible for the doubling. These are the parts we pointed out earlier. The following video was taken at idle and shows how the PWM controller switches the load back and forth between the circuits. This keeps efficiency high by using only one phase, but also avoids overloading a single circuit over prolonged periods of time.
The actual voltage conversion for each of the 12 regulator circuits is handled by an IRF6811 on the high side and an IRF6894 on the low side, which also contains the necessary Schottky diode. Both are International Rectifier HEXFETs that we've seen AMD use before.
For the coils, AMD went with encapsulated ferrite core chokes that are soldered in the front. At 190nH, their inductivity is a bit lower than the 220nH we often see.
Memory Power Supply
The memory's one phase is supplied by the IR35217 as well. One phase is plenty, since on-package HBM2 needs a lot less power. A CHL815 gate driver is found on the back of the board. For the voltage converters, AMD opted for ON Semiconductor's NTMFD4C85N, a dual N-channel MOSFET that supplies the high and low sides.
It’s interesting that AMD went with flat SMD capacitors instead of can caps. The somewhat lower capacity is compensated for by simply running two of them in parallel on the back of the board. It does make sense to spread the hot-spots and make the thermal solution's job a little easier. Waste heat is kept to a minimum, as is the cost associated with cooling.
At 220nH, the coils are a bit larger this time around. The ones corresponding to the "partial voltage" converters, which operate at a much lower frequency, are even larger at 820nH. They don’t have to deal with the same amounts of power, though.
Other Voltage Converters
Creating the VDDCI isn’t a very difficult task. But it's an important one since this regulates the transition between the internal GPU and memory signal levels. It’s essentially the I/O bus voltage between the GPU and the memory. As such, two constant sources of 1.8V and 0.8V are supplied.
Underneath the GPU, there’s an Anpec APL5620 low drop-out linear regulator, which provides the very low voltage for the phase locked loop (PLL) area.
ON Semiconductor's MC74HC238A demultiplexer drives the LED bar that shows the power supply’s load. It’s a fun gimmick, but does get annoying in a dark room at night due to its brightness.
The remaining components are the usual fare.
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MORE: All Graphics Content
- Disassembly, Cooler & Interposer
- Board Layout & Components
- How We Tested AMD's Vega RX 56 8GB
- Ashes of the Singularity: Escalation (DirectX 12)
- Battlefield 1 (DirectX 12)
- Doom (Vulkan)
- Hitman (DirectX 12)
- Metro: Last Light Redux (DirectX 11)
- Rise of the Tomb Raider (DirectX 12)
- Tom Clancy’s Ghost Recon Wildlands (DirectX 11)
- Tom Clancy’s The Division (DirectX 12)
- Warhammer 40,000: Dawn of War III (DirectX 11)
- The Witcher 3 (DirectX 11)
- VR: Arizona Sunshine (DirectX 11)
- VR: Chronos (DirectX 11)
- VR: DiRT Rally (DirectX 11)
- VR: Robo Recall (DirectX 11)
- VR: Serious Sam VR: The Last Hope (DirectX 11)
- Ethereum Mining
- Power Consumption: Testing Eight Different Settings
- Overclocking, Underclocking, Efficiency & Temperature
- Fan Speed & Noise