Crysis 3 Performance, Benchmarked On 16 Graphics Cards

Crysis 3: The Return Of Prophet

We're getting ahead of ourselves, though. Let's talk about the game a little bit before delving into its performance. Crysis 3 takes place 20 years after Crysis 2, in a dystopian future where the alien Ceph are gone, and the CELL corporation is Big Brother. You assume the role of Prophet (yes, the guy who shot himself in the head at the beginning of Crysis 2) after being in stasis for a very long time.

I'll admit that this significant shift in the game world wasn't something I was expecting, although it does give us a tropical, overgrown, and abandoned New York City. If you wanted a little jungle action back in your Crysis, you have it.

As far as game play is concerned, Crysis 3 feels a heckuva lot like Crysis 2. You still have to manage your Nanosuit's energy, juggling between invisibility and extra armor whenever they're appropriate. Yes, there are a few fresh weapons this time around (including a bow that you can fire while cloaked), along with a hacking mini-game (handy versus automated turrets), a different suit upgrade system, and powerful new enemies. But the core game style remains untouched for the most part. That's probably a good thing. Crysis 2 did a great job of handling combat. As before, don't expect too much from the artificial intelligence, though bad guys may at least retreat and take cover when they need to.

Essentially, if you enjoyed Crysis 2, you will enjoy Crysis 3, with the added bonus of new environments and toys. It's a successful and refined combination.

With that out of the way, join us for a closer look at Crysis 3's image quality.

Contributor

Don Woligroski was a former senior hardware editor for Tom's Hardware. He has covered a wide range of PC hardware topics, including CPUs, GPUs, system building, and emerging technologies.