Battlefield 1942 - Secret Weapons Of WWII
This is the latest add-on for the very popular Multi-Player First person shooter. The game is using the so-called Refractor II 3D-Engine, which does not use any pixel shaders, as far as we Can tell). Since the game does not offer any replay features, we measured the gameplay performance.
We created a local game, Hellendoorn map, spawned an Axis soldier, ran towards a tank, jumped in, drove a way, jumped out of the tank and did a 360. We can't guarantee that we matched the path 100% every time so watch the numbers with a leeway of plus or minus 2-4 FPS. The stuttering with the NVIDIA cards gave us a very hard time....
Those results are very surprising since the original BF1942 has already been released for many months and the game does not use any pixel or vertex shader effects. Maybe NVIDIA's drivers have trouble with the game running at maximum quality settings? We noticed a rough bucking of the graphics even at 70FPS which made playing the game almost impossible with these quality settings. We also found this effect without the use of FRAPS.
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