Textures: Texture Resolution
There are four options for the Texture Resolution setting:
- Low: Low-resolution textures, low-detail terrain blending, and low-resolution player textures
- Fair: High-resolution textures, low-detail terrain blending, and low-resolution player textures
- Good: High-resolution textures, high-detail terrain blending, and low-resolution player textures
- High: High-resolution textures, high-detail terrain blending, and high-resolution player textures
It's pretty easy to see the difference between Low and Fair settings. Just start with the orc's Dragonstalker-looking armor. Then look at the dragon in the foreground's scales. The dead dragon in the background is also pretty blurry-looking at the Low setting compared to Fair.
i7 Qudcore with Ht- 85
Any Quadcore chips with no HT - 15
i5 Quadcore which does not have HT as far as I know - 15
i5 Dualcore with HT- 5
Dualcore with HT- 5
Dualcore without HT - 5
AMD tricore - 7
There used to be a blue post explaining the settings and how to calculate it for different cores. But the old forums got wiped.
1. Chris is a closet WoW-player
2. Really bored
With that said, i really do hope to see more of these articles, albeit with a more demanding title on the bench, even if it's from a "lesser" developer/publisher combo.
PS: I do hope ppl appreciate my sense of humor :P
And why only Corei CPUs? Where are all the Core2s? 75% of Intel users still use Core2s and 775s!
It's a little easier to talk about WoW since I've been playing it for way too long, but I definitely want to see us doing more comprehensive coverage of demanding titles on launch day. It's all a matter of trying to convince the software guys to give a hardware site early access to the game. That's the hard part :)