CPU Scaling: Intel
One of the rumors I recently heard suggested that Blizzard made some threading optimizations to the latest build of its engine. Now, I never benchmarked scaling performance pre-patch 4.0.1, so I'm not sure how much CPU muscle the game exploited previously. However, disabling one core at a time reveals that two cores is all you need to realize the GeForce GTX 480's maximum potential.
Not content to simply generalize about processor performance using an overclocked Extreme Edition CPU, we built up a P55-based platform as well and dropped three more chips into it, using various over and underclocked settings to isolate the effects of clock rate.
Starting from the bottom and working up, Hyper-Threading does little (positive) for performance, as that's the only thing differentiating the Core i5-655K from the Core i3-530 at 2.93 GHz.
Pushing the unlocked chip's clock rate up to 3.2 GHz does add a few frames per second, though. And boosting it up to 3.73 GHz contributes even more.
However, the fact that Intel's dual-core Core i5 at 3.73 GHz can't match the Core i7-980X with two cores enabled at 3.73 GHz makes it clear that there's more to performance in Cataclysm than frequency. The quad-core Core i7-875K nearly hits the $1000 chip's mark using four cores and 8 MB of shared L3 cache, so perhaps this is a matter of cores and cache. After all, the Core i7-875K at 2.93 GHz also beats the Core i5-655K at 3.73 GHz.
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Kind of unfortunate to see if I had gone with an i5 750 instead of a 955 I'd be seeing more fps. Although the money I saved for the same frames in most other games leaves me happy.Reply
WOW only uses 2 cores by default. However youc an configure it to "quasi" use more cores. you have to manually edit your config.wtf and change the variable: SET processAffinityMask "3" (3 is the default meaning 2 cores) to the following values for respective processors:Reply
i7 Qudcore with Ht- 85
Any Quadcore chips with no HT - 15
i5 Quadcore which does not have HT as far as I know - 15
i5 Dualcore with HT- 5
Dualcore with HT- 5
Dualcore without HT - 5
AMD tricore - 7
There used to be a blue post explaining the settings and how to calculate it for different cores. But the old forums got wiped.
not a that big fan of wow, but still happy to see that they do keep in mind that people also have low end hardware too.Reply
I'm impressed, if Chris went to all that trouble to benchmark the new expansion for a mmorpg in such great detail it can me only 2 things:Reply
1. Chris is a closet WoW-player
2. Really bored
With that said, i really do hope to see more of these articles, albeit with a more demanding title on the bench, even if it's from a "lesser" developer/publisher combo.
PS: I do hope ppl appreciate my sense of humor :P
Damn fine job Mr. Angelini, the most comprehensive hardware guide i've ever seen for WoW. This will save me hours, if not days of time when talking to players about their systems. Much appreciated.Reply
The Intel CPU scaling part was lacking...i7 980X at 3.7GHz? For WoW? Really?Reply
And why only Corei CPUs? Where are all the Core2s? 75% of Intel users still use Core2s and 775s!
i hate you so much tom's hardware ... now i have to go buy an intel proc instead of my phenom ii x4 :D ... and add a dx11 board on top of it ... oh well, there goes my santa's gift :PReply
Simply astounded by the time and effort that must have went into this piece. It also makes me greatly look forward to my new Maingear desktop arriving on the 23rd just in time for Christmas. Dual OC gtx580s in sli with a corei7 FTW. Ultra everything here I come!Reply
SpadeMI'm impressed, if Chris went to all that trouble to benchmark the new expansion for a mmorpg in such great detail it can me only 2 things:1. Chris is a closet WoW-player2. Really boredWith that said, i really do hope to see more of these articles, albeit with a more demanding title on the bench, even if it's from a "lesser" developer/publisher combo. PS: I do hope ppl appreciate my sense of humorReply
It's a little easier to talk about WoW since I've been playing it for way too long, but I definitely want to see us doing more comprehensive coverage of demanding titles on launch day. It's all a matter of trying to convince the software guys to give a hardware site early access to the game. That's the hard part :)
With hardware-accelerated cursor now enabled, OpenGL has finally become usable in WoW; was there any testing done on that? Not only does it sometimes give a boost to Nvidia cards, it's also the 'default' setting for Linux players - incidentally, the ones who were asking for the feature for a while.Reply