Effects: Liquid Detail
There are four options for the Liquid Detail setting.
- Low: Animated liquid textures, texture-based ripples, and no reflection
- Fair: Normal map liquid textures, texture-based ripples, and no reflection
- Good: Normal map liquid textures, procedural ripples, and screen-based reflection
- Ultra: Normal map liquid textures, procedural ripples, and full reflection.
The new liquid rendering system was added in patch 4.0.1, and it reflects (oof, terrible pun) a significant improvement to the way water looks in this game.
The animated liquid textures and texture-based ripples are, despite Blizzard's efforts to make them look good, very non-interactive. Once you've seen the higher settings, you won't want to go back to Low detail here.
Adding the normal mapped liquid textures has a profound impact on the water's realism from a distance, even if the ripples are still very generic compared to the next step up in fidelity.
The screen-based reflection added with Good quality liquid detail helps with realism close-up, as you no longer have what appears to be transparent water. The procedural ripples are pretty cool; when you run through a river or "buzz the surface" of a lake on your flying mount, you get ripples that trail you and dissipate outwards.
Jumping up to Ultra quality liquid detail incorporates a full reflection. As you can see in the screen shot, the rocks and trees get reflected into the background lake. This is especially noticeable when you're flying and all of the environmental details are reflected back as you'd expect.
i7 Qudcore with Ht- 85
Any Quadcore chips with no HT - 15
i5 Quadcore which does not have HT as far as I know - 15
i5 Dualcore with HT- 5
Dualcore with HT- 5
Dualcore without HT - 5
AMD tricore - 7
There used to be a blue post explaining the settings and how to calculate it for different cores. But the old forums got wiped.
1. Chris is a closet WoW-player
2. Really bored
With that said, i really do hope to see more of these articles, albeit with a more demanding title on the bench, even if it's from a "lesser" developer/publisher combo.
PS: I do hope ppl appreciate my sense of humor :P
And why only Corei CPUs? Where are all the Core2s? 75% of Intel users still use Core2s and 775s!
It's a little easier to talk about WoW since I've been playing it for way too long, but I definitely want to see us doing more comprehensive coverage of demanding titles on launch day. It's all a matter of trying to convince the software guys to give a hardware site early access to the game. That's the hard part :)