Modder Adds Ray Tracing to Super Mario 64 By Michelle Ehrhardt published 11 February 21 In a move that’s earned attention from Nvidia itself, a Mario 64 modder is currently working on adding full ray tracing support to the unofficial PC port of Super Mario 64.
Game Dev Adds Ray Tracing Support to Actual Super Nintendo By Michelle Ehrhardt published 16 December 20 Game Developer Ben Carson made his own external ray tracing chip that works on real Super Nintendo hardware.
Khronos Group Releases Official Vulkan Ray Tracing Extensions By Jarred Walton published 17 March 20 VulkanRT The updated API has moved into the next phase of ray tracing support, and is looking for industry feedback before finalizing the new functionality.
Nvidia Delivers Ray Tracing Driver for Previous-Gen Pascal Cards, New Demos By Matt Safford published 11 April 19 Nvidia has released a driver that enables ray tracing for its previous-generation Pascal cards, along with new demos and some benchmarks.
GDC 2018 Highlights: VR, Ray Tracing & Atari By Paul Alcorn published 24 March 18 We recap the GDC 2018 highlights, including multiple VR hardware announcements, ray tracing initiatives from AMD and Nvidia, and Atari's VCS PC/console.