ray tracing
Latest about ray tracing
Jedi: Survivor Receives Its Second Optimization Update
By Aaron Klotz published
Respawn is finally addressing the game's notorious traversal hitching issues

Nvidia Uses Neural Network for Innovative Texture Compression Method
By Anton Shilov published
Nvidia introduces Neural Texture Compression for material texture compression.
Radeon RX 5600 XT Gets Modified With 12GB of VRAM
By Aaron Klotz published
AMD's RX 5600 XT was recently modified with 12GB of speedy GDDR6 memory, significantly improving performance in memory-bound benchmarks.
AMD's Mainstream RX 7000 GPUs to Arrive Before July
By Anton Shilov published
AMD's mainstream RDNA 3-based graphics cards are incoming this quarter, according to AMD CEO Lisa Su.
Dead Island 2 Performance: AMD, Intel, and Nvidia Compared
By Jarred Walton published
Dead Island 2 is here and we've tested it on a bunch of graphics cards to see what sort of settings and performance you can expect from your GPU.
Cyberpunk 2077 RT Overdrive Path Tracing: Full Path Tracing, Fully Unnecessary
By Jarred Walton published
This is why fully ray traced rendering isn't ready for prime time, yet.
RTX On: Nvidia Data Shows Surprising Amount of Gamers Use Ray Tracing, DLSS
By Mark Tyson published
The majority of RTX graphics card owners are gaming with real-time ray tracing turned on, indicates an Nvidia survey. Even with the oldest compatible cards, over 40% will choose RTX On, it says.

Nvidia GeForce RTX 4070 Review: Mainstream Ada Arrives
By Jarred Walton published
The Nvidia RTX 4070 finally brings 40-series pricing closer to the mainstream, though it's mostly equal to last generation's RTX 3080, outside of the DLSS 3 support.
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