AOC C3583FQ 35-inch Curved Ultra-Wide FreeSync Monitor Review

Is price still preventing you from picking up a curved ultra-wide monitor? You might want to check out AOC’s 35-inch C3583FQ selling for only $600. We’re checking out this 160Hz FreeSync screen in our lab today.

When curved screens first appeared we wondered if they would simply be a fad, soon to be relegated to the island of misfit toys. They seemed to answer an unasked question and their price premium was substantial.

It seems that gamers have since embraced curved ultra-wide monitors, and price tags over $1000 have not dampened enthusiasm. Still, there are many who are waiting for that price to come down before jumping on board.

We weren’t sure we’d ever see a value leader in this category, but AOC has finally stepped up to offer a VA-based version for only $600. The C3583FQ weighs in at 35-inches diagonal with a 21:9 aspect ratio, 2560x1080 resolution, 160Hz and AMD FreeSync. We’re going in depth with it today.

Specifications

If the panel seems familiar, that’s because we’ve covered it twice before. It’s the same AU Optronics part found in BenQ’s XR3501 and Acer’s Predator Z35. The technology is AMVA, which currently offers the highest contrast available in an LCD monitor. We’ve seen several examples that more than triple the dynamic range found in most TN and IPS screens. This particular part checks in between 2000 and 2300:1, and that is a palpable difference that anyone can see even without a side-by-side comparison.

It is unfortunate that this panel doesn’t match the 3440x1440 resolution of its IPS competition, but it has several other attributes that, in our minds, more than make up for a lack of pixels. Besides its greater contrast, it can run comfortably at 144Hz and even 160Hz. The former value represents the part’s native refresh rate but we’ve been able to run it at 160Hz without issue. And in the case of the C3583FQ, that rate is supported in Windows and, more importantly, by its warranty.

Of course the real story here is AOC’s significant price breakthrough. For $600, it undercuts the competition by at least $200 at this writing. Could this be the curved screen you’ve been waiting for? Let’s take a look.

Packaging, Physical Layout And Accessories

Curved screens require a little extra shipping protection and AOC has not skimped on the C3583FQ’s packaging. In addition to lots of rigid foam blocks, there’s a softer piece preventing any pressure from affecting the delicate panel. The monitor is fully assembled so all you have to do is lift it out and plug it in. To that end, a power brick is provided along with cables for DisplayPort, HDMI, and analog stereo.

Product 360

The C3583FQ takes up a fair amount of desktop space with both prodigious width and a large base. The bezel is a relatively-thin 13mm at the sides and top so if you plan to install multiple screens, the separations will be small. The curve radius is a tight 2000mm which means three of them will wrap nicely around the user if you have room. And at this price, that scenario is much more realistic.

The anti-glare layer is aggressive in function and doesn’t interfere with image quality in the slightest. The air gap is quite small which contributes to better clarity. If you sit close enough you will see the pixel structure, because the density is only 79ppi.

The touch-sensitive controls are found on the front edge of the large base unit which also doubles as an input panel. A small LED indicates power-on or standby functions. The finish is a nice brushed-metal texture though it and the main chassis are made from hard plastic. The chrome-plated upright is real steel, however, and lends a high-end appearance.

The side profile doesn’t look particularly slim but it measures less than many like-sized screens at only 48mm. The screen’s curve is obviously a contributing factor, but overall the package is not bulky in any way.

The C3583FQ’s back is completely smooth and only features a large AOC logo and two small speaker grills. No VESA mount is provided. Since sound will be reflecting from whatever is in back of the monitor, you should consider placement for the best audio quality. Relative to other monitors, these built-in transducers are above average with decent volume and a clear midrange. Bass and treble frequencies are a little more reticent however. Your best bet will be to use an external audio system or a good pair of headphones.

At the base’s rear is a very complete input panel. Not only does this arrangement eliminate cable clutter, it’s super easy to make your connections. While the permanently-attached base limits movement and mounting options, it is convenient in other ways. The two HDMI inputs are version 1.4 and include MHL functionality. You also get two DisplayPorts which both support adaptive sync. DVI is included as well as analog support through a legacy VGA connector. Analog audio is covered by a 3.5mm input and a headphone output.

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  • Bibbit
    Is this worth getting if you own an nVidia card?
  • Xajel
    1080p on 35" ....... really !!
  • SinisterMessiah
    Enough with the 1080p monitors...what year is it?
  • psycher1
    Lost me at 1080. I don't care about the size at that point, 1080 anything shouldn't be above $300 today.

    And at 35''? With this, you're going to get $600 of near CRT size pixels. I have a 27'' ($250) and, with it on my desk in front of me, pixels are already easily defined. In game as well, it's the one element holding back my otherwise stunning experience in W3 right now.
    Add another 8'' to that, without enhancing the resolution, it'd be too much.

    The only benefit I can see is if you sit far away from the screen (e.g. couch on the other side of the room) and watch movies with people (using something like VLC to zoom already 21:9 movies to fill the screen).
  • rgd1101
    it a wide 2560x1080, not the 1920x1080
  • realibrad
    You guys realize this is not a 1920x1080 monitor right? This monitor has 33% more pixles than a 1080 monitor. If you dont think 33% is a big enough jump, then realize that a 1440 (2560x1440) is only 33% above this monitory.

    So, those who say things like 1080 whaaaaa, just know that you do not know what you are talking about. If the height matters so much to you, I would gladly sell you my 1920 monitor...*rotates monitor 90 degrees.
  • ohim
    @BIBBIT You can use it without issues on an Nvidia card, you just won`t benefit from the FreeSync specs.

    the monitor is a failure due to resolution, 35" and 2560*1080 is very poor.
    My 21:9 34" LG monitor has 3440x1440 ~ 110 ppi
    a typical 24" 1080 screen has ~91 ppi
    this monitor has 79 ppi

    The resolution is crap, you`ll be able to see the individual pixels on the monitor while working on it ... i wouldn`t recommend this monitor to anybody.
  • tegiri nenashi
    Yet another ultrashort waste of pixels on the sides.
  • ahnilated
    All I had to see was "curved" and they lost me.
  • Sam Hain
    Concerns with 1080p can be negated with DSR settings (2k & 4k sim-rez) when gaming and it's FREE... It's a relatively SIMPLE setup-process that produces pretty decent results and for $600, you can't complain about that.

    If a 1080p monitor were placed in DSR x1.78 and the markings were removed from the monitor and a game were running on it, with appropriate graphics settings applied to the corresponding GPU, you'd have a hard time distinguishing it from an actual 1440p monitor or a 4k one for that matter when DSR'd.

    Pixel density... Unless you're sitting within 18 inches or have your mug right up on the monitor, you're not going to notice this when it's in 1080p on the desktop, web, word-processing, programs, etc.

    My .02 cents... Spend your $1K on a monitor that WILL have glow issues while this monitor will allow $400 to be applied elsewhere in a system/upgrades or a GPU upgrade down the road and still have performance to match that the naked eye may or may not be able to discern.
  • qazphilby
    How about support for multiple inputs, can it display multiple inputs at a time either SBS or PIP? Or is it one input at a time
  • sillynilly
    This is a pixelated mess! I have played on this panel and it's a no go. I find it hard to believe the TH staff wasted afternoons on this monitor. I personally like the large, curved displays, but at a proper resolution - one where I don't see dots. Bad review from an otherwise decent reviewer.
  • loki1944
    Gotta say I think I'm done with paying anything over $300 for a monitor; I've got 1440p 144hz and 1080p 144hz monitors, and I've come to the realization that for me a 32-43 inch 1080p TV works just fine (and sometimes have better colors than my TN variety monitors). Actually while overseas using the hotel Samsung 40 inch TV I never pined for a return to my expensive 1440p monitors. And you can always DSR/VSR 1080p TVs/monitors. $600 for what this is offering just isn't worth it at this point in my opinion.
  • psycher1
    I love hearing that I don't know what I'm talking about when I'm a very, very vocal ultrawide supporter. I didn't explicitely say that mine was 1080 ultrawide, but there it is. Text isn't as smooth as you'd expect and pixels are indeed visible.

    Ok, sure. The experience isn't ruined in game. But, certain games running at high enough resolutions do indeed get benefits from running higher resolutions. Sure, DSR will help fake it to an extent.
    My main problem here is the price. My 27'' 1080 ultrawide is less than half of this monitor. The extra size does include some extra materials, but the screen itself should be cheaper to produce. The curve does indeed introduce some engineering challenges, but it's not by any means new tech at this point, the industry has had a few years now to refine it's approach. There's the debate then, do those things added together rationalize an extra 140% of the cost extra on top of a monitor that will give you mostly the same experience?
  • rhysiam
    Anonymous said:
    1080p on 35" ....... really !!


    Because it's ultrawide it's the same PPI as a 28" 1080P display at 16:9. While that's certainly sitting at the bottom of the charts PPI wise, it's still comparable to other gaming displays out there and would offer very similar pixel density to the many 1080P 27" displays floating around on the market. It would be terrible for any sort of productivity work and certainly not my choice for a display, but gaming is quite a different story. Most people with sub 20-20 vision will trade PPI for display size any day... I've lost count of the number of people who've gotten annoyed at me for "making everything small" on their monitor when I set it to the native resolution.

    In any case, while it wouldn't be my choice, there is IMHO a place on the market for displays like this that offer a pretty compelling gaming experience for people who are happy to sacrifice PPI for the price (relative), size, curve and high frequency.
  • Brian McG
    I just don't get this whole curved screen thing. They take up more room and just distort the picture at the edges. Just think about it. When the picture was originally taken it was projected onto a flat surface of some kind. So if you bend the edges of the picture towards you, they will appear larger than they were in the original scene. Why bother? Just because you can? Or is it because if you do you can put the price up? Isn't marketing wonderful>
  • cinergy
    Some butthurt nvidia fans here.
  • galta
    It does not matter if it is 2560 x 1080, as opposed to 1920 x 1080, and therefore has +30% more pixels than a regular 1080p monitor. Because of its geometry (21:9) it is approximately as tall as a 16:9 27" monitor.
    The question is what are your thoughts about a +27" 16:9 monitor @1080p. If you think is fine, then probably you are goingo to enjoy this one; otherwise, not.
    As of we, I get the feeling that some pixels do miss.
  • rhysiam
    Anonymous said:
    I just don't get this whole curved screen thing. They take up more room and just distort the picture at the edges. Just think about it. When the picture was originally taken it was projected onto a flat surface of some kind. So if you bend the edges of the picture towards you, they will appear larger than they were in the original scene. Why bother? Just because you can? Or is it because if you do you can put the price up? Isn't marketing wonderful>


    Have you ever used one for a decent gaming session? It might change your mind. I use Eyefinity across three screens where I can (my ageing graphics card is increasingly unable to handle it). I'm a big fan when it works, and I'll always putthe outer displays on an angle to create a sort-of (blocky) curve. If you look specifically at the outer half of the outside monitors the picture is massively distorted in most games. The thing is that you very rarely notice it at all. Our eyes are actually pretty terrible at picking up detail and perspective in our peripheral vision. But, having some content filling the peripheral vision makes a significant difference to the level of immersion, at least in my experience. It's particularly effective for the standard first and third person games where the mouse/controller is in charge of your vision. In those cases if you notice something in your peripheral vision that you want to "look at", your game-tuned brain just automatically moves the mouse/controller to look at it, while your head always stays focused on the middle screen. It's a bit more noticeable in something like a racer as you approach a hairpin bend for example. In that case you often do look directly at the outer monitors to line up the corner.

    For a curved TV, where you sit well back from, I really don't see the point. But for an ultra-wide gaming monitor, I would absolutely prefer it to envelop me, even if that does exacerbate the distortion at the outer edges of the display.
  • bpbarrette
    Anonymous said:
    @BIBBIT You can use it without issues on an Nvidia card, you just won`t benefit from the FreeSync specs.

    the monitor is a failure due to resolution, 35" and 2560*1080 is very poor.
    My 21:9 34" LG monitor has 3440x1440 ~ 110 ppi
    a typical 24" 1080 screen has ~91 ppi
    this monitor has 79 ppi

    The resolution is crap, you`ll be able to see the individual pixels on the monitor while working on it ... i wouldn`t recommend this monitor to anybody.
    Thanks. I'm wondering if it will at least work better than a non-FreeSync / non-GSync monitor.