Skip to main content

System Builder Marathon, Dec. 2009: System Value Compared

Benchmark Results: World in Conflict

World in Conflict appears CPU-limited at anything less than 2560x1600 on all three systems, at least when AA and AF are disabled.

Adding AA and AF shifts the load somewhat towards GPU limitations. Previously playable at up to 2560x1600, the overclocked $700 PC can still use these higher settings effectively up to 1920x1200.