This is the World's Largest Multi-Touch Display Wall
Twenty four 55-inch displays are stacked together to create the ultimate MultiTaction cell display.
By itself, the 55-inch MultiTaction display created by Finland's MultiTouch Ltd is already great. But combine 24 of them and you have the most ridiculously massive multi-touch display wall the world has ever seen. Created by UK-based Engage Production, the monstrous installation measures in at approximately 32.5 ft x 9.8 ft.
As you can see from the video, all 24 MultiTaction displays work together to track a virtually limitless number of simultaneous touch inputs. The wall was created as part of a unique communications facility made to show off a number of consumer changes resulting from the recent advancements in technology. Capable of tracking hands, real world objects, optical markers, IR pens and more at a gesture tracking rate of up to 200 frames per second, the wall is a brilliant display of how much multitouch technology has evolved over the years.
rectangle shape, may fool people into thinking its an iPhone5.
If I had to guess, I'd guess that it uses four graphics cards, but like I said, that's just a guess. Six displays per graphics card isn't rare (especially for professional AMD cards as this might be using) and any hardware that might be used for running multiple displays per port is extremely expensive, more so than just buying four low end graphics cards, so four is a likely number IMO.
rectangle shape, may fool people into thinking its an iPhone5.
Thorkle: they just released a new version of those screens without the bezels (check www.multitaction.com)
http://www.youtube.com/watch?v=Io5ylFD9saA
MS had a 55ft tall display during the launch of Windows Phone 7.5 "Mango". They claimed the display was a functional unit though I am not sure the displays would respond to touch.
I guess it looks cool, but people will look back on it and go.... "WoW I was impressed by that..."
OLED will be amazing for this.
I think 4 way CrossfireX HD 5870 Eyefinity 6 Edition should be enough...