What is G-Sync? Nvidia's Adaptive-Sync for monitors, laptops and TVs -- including G-Sync Compatible, G-Sync Ultimate and how it differs from FreeSync -- explained.
We test five theoretical Intel CPUs in 10 different DirectX 11-based games to determine what impact core count has on performance.
Nvidia's SLI is in great health as of early 2015. Here’s an overview of how SLI works, pros and cons, and what you’ll need for a build.
When it comes to mobility, ARM-based SoCs dominate. Join us as we take a look at where the flagship processors from Qualcomm, Apple, Nvidia, and Samsung land in the competitive landscape.
We've heard it said before that AMD's GPUs are more platform-dependent than Nvidia's. So, what happens when you drop a Radeon and a GeForce into an FX-8350-based system? Does AMD's CPU get in the way of its GPU running as well as it possibly could?
What if the performance data you used for deciding which graphics card to buy was flawed? We're taking a deeper look at some of the problems with benchmarking multi-GPU configs using conventional tools. Nvidia's new FCAT suite helps us collect more info.
After fending off barbs from its competition about Tegra 3's power consumption under load, Nvidia wanted to show off the architectural efficiency of Tegra 4. We sat down with the company for a deep-dive on the SoC family's unique GPU implementations.