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ATI Graphics Buyer's Guide Spring 2006, Part 1

Test Setup

Single NVIDIA and ATI Graphics Cards
CPUIntel Dual Core 3.2 GHz
FSB200 MHz
MotherboardIntel D975XBX
ChipsetIntel 975 BX, driver 7.2.2.1006
Memory2x OCZ 512 MB, DDR2, PC2 8000 Platinum Edition 5-5-5-15, Dual Channel
Hard DriveHitachi2 x 120 GB SATA (8 MB cache)
DVDGigabyte GO-D1600C
LANIntel Pro/1000
AudioSigmatel
Power SupplySilverstone SST-ST56ZF 560 Watt
NVIDIA SLI Graphics Cards
CPUIntel Dual Core 3,2 GHz
FSB200 MHz
MotherboardGigabyte GA-8N-SLI Royal
ChipsetnForce4 Intel SLI, driver nForce4 Intel 7.15 SLI
Memory2x DDR2, Kingston KVR667D2N5K2/1G, Dual Channel
LANMarvell
AudioRealtek
AGP Graphics Cards
CPUIntel 3,06 GHz
FSB133 MHz
MotherboardAsus P4P800 Deluxe
ChipsetIntel 865, driver 7.2.2.1006
Memory2 x 512 MB, DDR 266 MHz, Dual Channel
AudioCreative SB Live
Drivers & Configuration
Graphics DriversATI Catalyst 6.3, X1800 GTO Gecube driver 8.223NVIDIA 81.98, AGP 7800 GS EVGA driver 81.98
Operating SystemWindows XP Pro SP1a
DirectXVersion 9.0c
Test Matrix
ApplicationBenchmarkAnti Aliasing (AA)Anisotropic Filtering (AF)Possible Problems and SettingsNVIDIA SLI Settings
Age of Empires 3 (v1.04)Fraps 60 sec / Custom recorded THG game, Max Details/QualitySet through application, Low and HighSet through driverAA rendered incorrectly when set through driver; AF not available in the game. Shader settings: Pixel Shader 2.0 = High, Pixel Shader 3.0 = Very High (speed not directly comparable)Single GPU rendering
Black & White 2 (v1.1)Fraps 60 sec / Intro Island Flyby, Max Details/QualitySet through application, Low and HighSet through driverAA rendered incorrectly if set through driver; AF not available in the gameMulti GPU-Rendering
Call of Duty 2 (v1.01 Intel)Custom THG-Timedemo, Max Details/QualitySet through driverSet through driverAF not available in the gameActivate multi GPU rendering and SLI optimizations in the game
F.E.A.R. (v1.02)F.E.A.R. Benchmark, Max Details/QualitySet through driver, deactivate soft shadows in combination with AASet through driverSoft shadows render incorrectly with AA, higher fps for AA without soft shadowsMulti GPU rendering
Quake 4 (v1.04)Custom THG Timedemo, Ultra QualitySet through driverSet through driver, AF set to zero through Quake 4 with command: image_anisotropy 0AF not available in the game menuMulti GPU rendering
Serious Sam 2 (v2.066a)Timedemo Shield Generator28, Max Details/Quality/32-BitSet through application, set AA to none on NVIDIA cards with HDR-RSet through driverHDR-R + AA not possible on NVIDIA cards, only AF is calculated; ATI's Pixel Shader 2.0 cards don't support HDR renderingSingle GPU rendering
3DMark06 (v1.0.2)Default BenchmarkSet through applicationSet through applicationHDR-R + AA not possible on NVIDIA cards; only AF is calculatedMulti GPU-Rendering