Death Stranding comes to PC on July 14, but we were able to do some preliminary early access testing.
We tested integrated graphics performance from recent AMD and Intel processors to see how they compare, and discuss what we expect to see from future integrated solutions.
We tested a couple of Nvidia GPUs on Intel and AMD platforms, with and without the new hardware scheduling feature found in the Windows 10 May 2020 update to see how it affects performance.
The Ampere A100 isn't going into the RTX 3080 Ti or any other consumer graphics cards. Instead, it's a powerhouse built for the next generation of exascale supercomputers and deep learning.
Intel's graphics division tweeted this image of a massive chip, the upcoming Xe HP Graphics for data centers.
Here are the minimum requirements for Minecraft RTX, as well as our recommendations for a gaming PC built for the task.
Nvidia’s GTX 2080 Super and GTX 2070 Super finally land in laptops, alongside improvements in Max-Q and Optimus that finally works in tandem with G-Sync.
The latest update to DirectX provides a unified brand that encompasses ray tracing and other enhancements.
VulkanRT The updated API has moved into the next phase of ray tracing support, and is looking for industry feedback before finalizing the new functionality.
AMD plans to launch its RDNA 2 architecture and Navi 2x GPUs by the end of 2020, bringing ray tracing support and up to 50% more performance per Watt to its consumer graphics products.