SteamVR Skeletal Input Animates VR Hands Using Real-Life Motions By Kevin Carbotte published 22 June 18 Valve’s new SteamVR Skeletal Input technology enables game developers to use your actual hand motion to animate virtual avatar hands in SteamVR games.
Valve Completely Redesigned the Knuckles Controllers By Kevin Carbotte published 22 June 18 Valve's second-gen Knuckles prototypes feature improved ergonomic and structural design, a thumbstick instead of a trackpad, and new force sensor inputs.
FCC Documents Reveal Magic Leap Controller's Electromagnetic Spatial Tracking By Kevin Carbotte published 21 June 18
Quit Holding Your Breath For Xbox VR By Kevin Carbotte published 21 June 18 Microsoft seems to have abandoned its plans for console VR, leaving Sony’s PSVR in a class of its own.
New 'Embedded Dash Panels' Are Virtual TVs For Your Oculus Home By Kevin Carbotte published 20 June 18 The latest version of Oculus Rift Core 2.0 beta includes a new feature called Embedded Dash Panels, which are 3D objects that feature windows to your desktop content.
Nvidia's AI Tech Can Turn Standard Video Into a Slow-Motion Showcase By Kevin Carbotte published 18 June 18 Nvidia has developed a method using neural networks to convert standard video recordings into detailed slow-motion, ultra-high frame rate video clips.
Samsung Hit With $400 Million Fine Over FinFET Patent Infringement By Kevin Carbotte published 18 June 18 Samsung Electronics Co. is facing a hefty $400 million penalty for infringing on a patent owned by a South Korean University.
Oculus And HTC's Summer Sales Offer Deep Discounts On VR Titles By Kevin Carbotte published 15 June 18 If you own a VR headset, now’s a good time to start filling out your library of VR games. Oculus and HTC are running summer sales right now, and some titles are discounted by 90%.
Microsoft’s Next-Generation HoloLens Could Be Here In 2019 By Kevin Carbotte published 15 June 18 Rumor indicate Microsoft is prepping the next HoloLens headset. It could be here as early as Q1 2019, and we may see the reveal before the end of the year.
Check Your Phone’s VR Capability With VRMark For Android By Kevin Carbotte published 14 June 18 UL Benchmarks (formerly Futuremark) today introduced a mobile version of its VRMark performance analysis tool, which enables you to compare the VR capability of Android smartphones.
Epic Is Winning The Battle Royale Fight: Fortnite Surpasses 125 Million Players By Kevin Carbotte published 13 June 18 Epic Games’ Fortnight Battle Royale is the hottest game on the market right now, by a long shot! The company announced that in less than one year, more than 125 million people had played the game.
Lenovo Crammed A Hexa-Core CPU And 128GB Of Memory Into A Laptop By Kevin Carbotte published 13 June 18 With the new ThinkPad P52, Lenovo crammed an Nvidia Quadro P3200, a hexa-core Intel Xeon processor, and up to 128GB of memory in a 15" body.
Asus Windows Mixed Reality Headset Review: Nice, But High-Priced By Kevin Carbotte published 12 June 18 The Asus Windows Mixed Reality HMD is a nice headset with much to like. But its current price is too high considering the ample competition.
LucidSound Teases LS31, LS41 Wireless Gaming Headsets At E3 By Kevin Carbotte published 11 June 18 LucidSound is gearing up to refresh its entire lineup of gaming headsets.
Leap Motion Hones Finger Tracking Fidelity With Latest Orion Software By Kevin Carbotte published 11 June 18 Leap Motion today released the fourth major update to its core software, which includes several improvements to the company’s hand tracking technology.
Leap Motion Open Sources The Project North Star AR Headset's Schematics By Kevin Carbotte published 6 June 18 Leap Motion today released the designs for the Project North Star reference AR headset along with instructions to put it together.
DreamWorld Introduces $399 DreamGlass AR Headset Dev Kit By Kevin Carbotte published 6 June 18 DreamWorld today announced the DreamGlass AR headset development kit, which offers a 90-degree field of view, 2.5K resolution, compatibility with PCs and smartphones, and a Unity SDK.
Analogix's Second-Gen SlimPort Controllers Support The 4K 120Hz Panels Of The Future By Kevin Carbotte published 5 June 18
Apple ARKit 2 Supports Persistent Tracking, Shared Experiences By Kevin Carbotte published 4 June 18 Apple revealed the second-generation of the company’s ARKit augmented reality development platform. It also introduced a new file format for 3D objects made for AR experiences.
Toshiba Hands The Keys To Its Memory Business To Bain-Led Consortium By Kevin Carbotte published 1 June 18
Kaaya Tech’s HoloSuit MoCap System Features Haptic Feedback For Training Simulations By Kevin Carbotte published 1 June 18
ManoMotion Releases SDK 2.0 With Skeletal And Depth Tracking By Kevin Carbotte published 31 May 18 ManoMotion today released version 2.0 of its software development kit for its smartphone hand tracking technology.