2017 VR Industry Predictions, Revisited

At the beginning of 2017, we looked at the future of VR and what the industry might bring during the year and spoke with a variety of leaders in the VR software and hardware industries. As another new year rolls around, we revisited those predictions for the year to see how many came to pass.

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Kevin Carbotte is a contributing writer for Tom's Hardware who primarily covers VR and AR hardware. He has been writing for us for more than four years.

  • loki1944
    "Bridge Crew forces four players to work together to navigate a starship though the galaxy, and it proved to be one of the best experiences available for VR." You forgot to mention that it's an incredibly thin game in terms of substance. I had about 100 times as much fun playing the old Bridge Commander.
    Reply
  • Sakkura
    "Cost is a big question around these standalone devices."

    "If the Pico Neo's $749 price tag is any indication, the upcoming crop of standalone headsets will serve a niche role and may not help promote VR to a wider audience."

    Uh... the Oculus Go is priced at $199. Might want to keep that in mind.
    Reply