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Latest Programming News

By Mark Tyson Published
A retro video gaming devotee has showcased Lara Croft adventuring in and among ancient tombs on a humble ESP32-P4 microcontroller.

By Mark Tyson Published
Any sufficiently advanced technology will immediately be forced to play Doom.

By Luke James Published
Solo developer Grow Now! Games has put a playable browser build of its walkable ASCII cyberpunk city online, powered by a 283KB Rust WebAssembly engine and rendered in WebGL.

By Mark Tyson Published
A champion coder's latest confection is a Piet Quine – a GIF image that prints itself byte-for-byte.

By Bruno Ferreira Published
Daring coder gets Doom running with regular expressions at 180 seconds per frame by using one text string to the machine, engine, and video output

By Mark Tyson Published
A heavyweight games industry veteran says he is building a fully European alternative to popular games engines from American and Chinese companies.

By Zak Killian Published
It's not much of a game, but it's an impressive proof of concept for the novel technology.

By Bruno Ferreira Published
Enterprising developer somehow writes an x86 CPU emulator in plain CSS
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