Mozilla Ports Full FPS Engine to WebGL; Playable Demo
Here's a full game engine written in C++ ported over to HTML5, WebGL.
Here are all the technologies that Mozilla's Firefox 15 is now using to bring top-notch games to browsers:
* Wide range of WebGL performance improvements
* High precision timing
* Compressed texture support on desktop
* Hardware acceleration of 2D canvas on desktop
* FullScreen API
* PointerLock API (special thanks to David Humphrey and students at Seneca College)
"One of the main goals of the Mozilla Community working on games is to not only drive game development on Firefox but across all browsers," Mozilla said. "Any browser that has implemented the necessary modern Web standards used by the BananaBread demo can run it. These efforts help us stay in touch with how HTML5 is coming together and see opportunities where we can make developers’ lives easier. Hearing directly from the HTML5 game developer community is a key part of how we learn what needs to be done."
Mozilla's new BananaBread demo offers three playable maps against bots: Arena, Two Towers and Lava Chamber (Quake fans, are we?). If the demo isn't loading even though Firefox 15 has WebGL enabled, then the browser might have your GPU blacklisted anyway. Mozilla will blacklist a specific GPU based on its driver version:
Nvidia: requires driver numbered 126.96.36.19921 or greater
AMD: requires driver numbered 8.741.0.0 or greater
Intel: requires driver number 6.14.11 on XP, 7.15.10 on Vista, and 8.15.10 on Windows 7
OF course, this becomes a problem when hardware vendors and OEMS stop producing drivers for legacy products (older cards, laptops, etc.). There's a workaround/blacklist bypass in Firefox, but proceed at your own risk -- we don't take responsibility for any flaming GPUs. Simply click on the address bar in Firefox and type about:config. After that , make the following three changes:
* To enable WebGL, set webgl.force-enabled to true
* To enable Layers Acceleration, set layers.acceleration.force-enabled to true
* To enable Direct2D in Windows Vista/7, set gfx.direct2d.force-enabled to true
If the demo performs like you're moving against a nasty rip current (below 20fps), then there's probably a good reason why Mozilla blacklisted your GPU.