Nvidia GeForce Drivers Updated For 'Mad Max,' 'Metal Gear Solid V'

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Kevin Carbotte is a contributing writer for Tom's Hardware who primarily covers VR and AR hardware. He has been writing for us for more than four years.

  • spigias
    what about directx12 performance? what about ashes of the singularity fiasco?
    Reply
  • GMDS44
    I dont think they will give an update for that, their hardware is limited without async shaders.
    Reply
  • fudoka711
    Does anyone know if this driver update fixes the gtx 970/980 bug when connecting to a monitor via display port?
    Reply
  • clonazepam
    https://forums.geforce.com/default/topic/872991/geforce-drivers/official-windows-10-355-82-game-ready-display-driver-feedback-thread-8-31-15-/

    Up to 6 pages now. Adds a 'debug' mode in control panel for factory overclocked cards that may be having issues. It appears to have the Win 10 x64 SLI memory leak hotfix included from 355.80.

    Skimming over it, it appears to be a pretty decent release for more than just the games listed.
    Reply
  • turkey3_scratch
    16554542 said:
    Does anyone know if this driver update fixes the gtx 970/980 bug when connecting to a monitor via display port?

    Interesting. I've never heard of that one.
    Reply
  • Darkbreeze
    Neither have I. I've read and participated in an awful lot of related threads but haven't seen anybody mention that particular issue.
    Reply
  • fudoka711
    16556426 said:
    Neither have I. I've read and participated in an awful lot of related threads but haven't seen anybody mention that particular issue.

    It took me a while to figure out what was going on and a bit of google searching. There are a few other people having the same issue.

    After upgrading to Win10 and getting 355.60 after that, everything was fine at first. When I turned on my computer again - I was able to log in okay, but had my computer mostly freeze once the desktop appeared. It would take multiple manual restarts to be able to use my computer normally (and usually a WDF_Violation). Other times my main monitor wouldn't even turn on. I discovered, after unplugging and replugging my displayport cable, my computer would sometimes work. A few times my main monitor would be locked into a 640x480 resolution.

    Long story short, the best solution I found was, when turning on my computer (sleep, hibernate, cold boot), to turn off my displayport (main) connected monitor and leave it off for 10-30 seconds after my computer goes to the log-in screen. No problems since implementing that. It's pretty annoying though. I don't have a spare HDMI or DVI cable lying around so that's what I've got to do.
    Reply
  • expunged
    I have a 580 still until i finish my build on skylake. The new drivers cause overheating. rolled back to .60 and everythings fine again.
    Reply
  • bravinash
    16554496 said:
    I dont think they will give an update for that, their hardware is limited without async shaders.

    You are wrong! I checked and nvidia has supported async shaders since 2012 called hyper-q! they are actually faster in shading/compute. Also more recent testing of nvidia's and amd's latest cards have shown both support async shaders though AMD has double that of nvidia's..http://www.pcgamesn.com/relax-nvidias-maxwell-gpus-can-do-dx12-asynchronous-shading-after-all
    Reply