Shop for All
Aspire One AOA110-1295 Notebook Aspire One AOA110-1295 Notebook

Compare the top 5 lowest prices by hovering your mouse over the product names on the left

$337.31
Eee PC 1000H Notebook Eee PC 1000H Notebook $475.99
Compaq Presario C770US Notebook Compaq Presario C770US Notebook $629.96
Aspire One Mini A150-1006 Notebook Aspire One Mini A150-1006 Notebook $399.00
My Passport Essential Portable 320GB Hard Drive - Black My Passport Essential Portable... $119.99

See More Products...

Miscellaneous Reviews
Interview: Bigfoot's Killer NIC, Exposed

Interview: Bigfoot's Killer NIC, Exposed
Since its release, the Killer NIC has garnered a reputation for being an extravagant and largely unnecessary add-on for the do-it-yourselfer. Seeking additional insight, we approached the card's designer. Read More

More pizzaz, gore and even physics for phones/PDAs with Imagination's new PowerVR chips

6:43 PM - January 25, 2007 by Humphrey Cheung
Source: Tom's Hardware US – Category : Miscellaneous
0 comment



Las Vegas (NV) - The days of playing simple games like Pac-Man and DigDug on your mobile phone may be over with Imagination Technologies' new PowerVR technology. At the recently completed Consumer Electronic Show, the company showed off several game demons on their upcoming SGX 535 technology which will power upcoming graphics chips for mobile phones and PDAs.

Imagination's PowerVR SGX demo ...

During our demo at CES, we were shown the PowerVR SGX prototype chip working on an accelerator board in a regular desktop computer. Company reps ran the Quake III and 3DMark demos at 640X480 resolution to a desktop monitor to demo the speed of the chip. Both demos ran quite fast, definitely fast enough for decent gameplay on a mobile phone or PDA. However we did notice that some characters lacked detailed texture shading that we are so used to on desktop computers. In Imagination's defense, such lack of shading might not be noticeable on smaller phone/PDA screens.

Imagination Technologies is quite a bit different than other major graphics companies like ATi and Nvidia because it develops the software code and then looks for third-party manufacturers to develop the actual chip. As a result much of the performance, power and other technical specs are out of Imagination's control. However, company reps predict the final chips could have fillrate performance of 200 to 1200 million pixels/sec and up to 13.5 million polygons/sec.

Company engineers claimed that final SGX-powered chips would have plenty of graphics power and will eventually aim them at the laptop and desktop markets. They even hinted that future phones and pdas could have hardware-accelerated physics. "You can definitely run physics on the SGX, but it might not be the most prudent thing to do," said one engineer.


React! Return to news index
Add to your Google homepage Add to My Yahoo!
Talkback
Be the first to comment on this news!

Note You are going to post a comment as anonymous.