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DNF 3x The Size of MW2; DN3D Remake OK'd

Now that Duke Nukem Forever actually appears to be on course for publication, Gearbox Software's Randy Pitchford is seemingly making sure that games know its the real deal by handing out pinches of details. The latest news regarding Duke's big return centers on the actual single-player campaign itself. According to Pitchford, it's going to be massive in size, calling DNF a triple-A title.

"The campaign is huge," he said. "It’s probably three times the size of the last Call Of Duty game (Modern Warfare 2). And it’s great through and through. Any time I play, at any given moment, I’m having a great time and I want to see the next moment. There’s crazy set-pieces and, in that regard… if you’re expecting this to be a fizzle-out, a low budget thing, you’re going to be like: 'Holy sh*t! Oh my God! This is no joke!'"

He also admitted that the game will still have its faults despite the lengthy development. "If you’re expecting perfect, there’s no such thing as perfect," he admitted. "I don’t think anything can up to 12 years, but I think it’s astonishing how big it is--especially given how it’s suddenly here. To people that are on the outside, it [appears to have] come out of nowhere."

In related news, Gearbox Software has given the green light for an independent team of fans to re-create the original Duke Nukem 3D from the ground up. Currently named Duke Nukem: Next-Gen (DNNG), the game will use Epic's Unreal Engine 3 and eventually consist of a 3-episode singleplayer campaign, a full multiplayer component, and will be free to download and play.

"I contacted George Broussard and Scott Miller, to start a conversation about the project," said project leader Frederik Schreiber. "The shots managed to convince Scott Miller to a certain degree, but the project was only doable if Take-Two would approve it. Thinking that Gearbox might have a better relationship to Take-Two than 3Drealms, I contacted AdamF, who passed me through to PJ Putnam, Vice President and General Counsel of Gearbox Software. Luckily Gearbox was interested in supporting the project, which resulted in a personal non-commercial license to Duke Nukem."

While no potential release date was given, the team is currently looking to take on additional help. To find out more, head here.

  • Yuka
    Kudos to Gearbox and Take Two for their support on the project.

    Hope Unreal also says something about it. How is their licencing thingy with free stuff?

    Cheers!
    Reply
  • 2real
    this is good news for duke nukem fans like me
    Reply
  • Maxor127
    3x the size of MW2 isn't saying much. Basically DNF will be the size of what a normal full game should be. A DN3D remake will be good if it has co-op. One of the best things about the original was it was one of the first co-op FPS games I'd played.
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  • jskilnyk
    I think just about any game being made now would be better than MW2 IMO. But, a DN3D remake sounds kick ass. So many hours wasted...
    Reply
  • JOSHSKORN
    If this is going to be as big (and demanding on your system) as I think it is, Tomshardware may want to consider using DNF when running benchmarks on hardware configurations. Guess we'll find out. I hope it's programmed to REQUIRE a minimal of a high end dual-core processor but really meant for Core i3s, i5s and i7s. DX11, too.
    Reply
  • Darkerson
    A free remake is a step in the right direction, as far as tokens of goodwill go, but saying DNF is 3x bigger then MW2 isnt saying much. That games single player campaign was over just as I was starting to get warmed up :P
    Reply
  • sliem
    Both look good! Keep it up!!
    Reply
  • amk09
    JOSHSKORNIf this is going to be as big (and demanding on your system) as I think it is, Tomshardware may want to consider using DNF when running benchmarks on hardware configurations. Guess we'll find out. I hope it's programmed to REQUIRE a minimal of a high end dual-core processor but really meant for Core i3s, i5s and i7s. DX11, too.JOSHSKORNIf this is going to be as big (and demanding on your system) as I think it is, Tomshardware may want to consider using DNF when running benchmarks on hardware configurations. Guess we'll find out. I hope it's programmed to REQUIRE a minimal of a high end dual-core processor but really meant for Core i3s, i5s and i7s. DX11, too.

    To be honest by judging those graphics you won't need "high end" anything. Doesn't look nearly as demanding as Bad Company 2, which I run just fine with a Core 2 Duo P8400 @ 2.26 Ghz (that's right, a mobile cpu)
    Reply
  • RazberyBandit
    I would only expect DNF to be a far bigger experience than MW2. Hopefully, that translates into a much longer and deeper experience, as most gamers found the single-player portion of MW2 too short.
    Reply
  • soundping
    Sounds good. :)
    Reply