The "PlayPack" plan is priced at $9.99 per month and allows users to play as much as they want. Onlive calls it "gamer nirvana." It appears that Onlive will be positioned the PlayPack as the standard subscription plan, as opposed to the PlayPass subscription. PlayPass charges from $4 to $50 for games that are played for only 3 or 5 days or are being purchased in full.
The company said that some games will only be available in the PlayPack or in the PlayPass plan. For example the latest NBA 2K11 is just available in the PlayPack. Games are not impacted by plan changes, Onlive said.
PlayPack is scheduled to launch on January 15 and include 40 games. People who are signing up for Onlive now get access to the Beta of the flat fee service free of charge.
Originally announced in 2009, Onlive came online in June of this year. Other than traditional consoles, the game system is entirely cloud-based and uses remote servers to deliver, render, store video game data. The basic Onlive game system sells for $99 and includes one game.
But it has been a month or so since I tried a game (I still can't resist upgrading my hardware). It is certainly worth a try. The main complaint from everyone is the selection is slow taking off.
I tried OnLive over Wi-Fi, and I got relatively high settings for around 30 FPS. This service is no joke :P
I hear they are adding a ton of games over the next several months too.
I haven't used the console yet (it's in the mail), but during the beta of the service I bought and played through Borderlands via OnLive. Overall it's a pretty good experience. I could play with the settings turned up higher on my home pc, but through the onlive service I could play on just about anything (when I played through Borderlands via OnLive it was on a 6 or 7 year old machine that wouldn't have had any hope of running the game natively). Saved games and that kind of thing are all stored on their servers as well so you can pick up and play from any machine. When I was using it, the minimum bandwidth requirement was 5 mbps, not sure if that's still the case or not.