Caustic Promises 200x Boost in Raytracing by 2010

Caustic Graphics, a small startup out of San Francisco, is promising exponentially faster raytracing as early as next year. Founded by a group of former Apple engineers, the new company is touting its CausticOne graphics accelerator card as the solution to the sluggish raytracing techniques currently available.

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  • horendus
    With any luck this will take the same path as Physx...and be bought out by a graphics card maker, to have the API be implemented into graphic cards.

    or even better, have parts of the e card integrated into a GPU
    Reply
  • Watch this space, ray tracing is on its way, this may not be the definitive product, but its a starting point and one which is very welcomed.

    As all our components get faster we step closer to the power unleashed by ray tracing and the level of detail and realism it can provide in many applications from image manipulation to movie production and gaming especially :)
    Reply
  • Watch this space, ray tracing is on its way, this may not be the definitive product, but its a starting point and one which is very welcomed.

    As all our components get faster we step closer to the power unleashed by ray tracing and the level of detail and realism it can provide in many applications from image manipulation to movie production and gaming especially :)
    Reply
  • KyleSTL
    "Apple Engineers"

    Would you buy a Dell-design GPU? Or a Microsoft-developed CPU?
    As far as computer hardware is concerned Apple engineering seems like kind of a joke. All that Apple does for computers is make an OS to load into existing equipment made by hardware companies (Intel, nVidia, etc). Apple doesn't even manufacture the iPod, that's at least assembled by HP, and I wouldn't be surprized if they designed the hardware too, and Apple just made a pretty mobile OS to run the device.
    Reply
  • srbruno
    Crack open any Apple case and have a look at apple's engineers. You think software guys came up with the macbook air? Apple designs everything they make, but yes you are sorta correct, they don't manufacture it.

    Reply
  • curnel_D
    KyleSTL"Apple Engineers"Would you buy a Dell-design GPU? Or a Microsoft-developed CPU?As far as computer hardware is concerned Apple engineering seems like kind of a joke. All that Apple does for computers is make an OS to load into existing equipment made by hardware companies (Intel, nVidia, etc). Apple doesn't even manufacture the iPod, that's at least assembled by HP, and I wouldn't be surprized if they designed the hardware too, and Apple just made a pretty mobile OS to run the device.You need to read a little more. Your entire post is a waste of time.
    Reply
  • sacre
    Help me guys, Ray-tracing is another form of processing graphics, but the quality is what, better then the conventional? but requires so much more processing power? Is there really a huge diff between the two? because the vids i've seen it just shows reflections which is already being done on the conventional.. i'm not sure what to see here
    Reply
  • ViPr
    i'm willing to bet this will be like a repetition of the Physx story.
    Reply
  • evilshuriken
    Sacre,
    ray tracing generates very realistic lighting. Rendering techniques such as global illumination, final gathering, sub surface scattering, caustics, all are products of ray tracing.
    Reply
  • scarpa
    Sounds interesting
    Reply