Valve Says Apple is Biggest Threat to Steam Box

Valve's head honcho Gabe Newell recently told a class at the University of Texas' LBJ School of Public Affairs that the biggest threat to the company's upcoming Piston (Steam Box) PC is Apple. This would presumably be not the case given that PC gaming and iOS gaming are worlds apart, but Valve won't be immune by the effects Apple has caused on the gaming industry since the introduction of the original iPhone and crazy-cheap games.

Newell suggests that Apple is gearing up to invade the living room, and that could spell bad news for the console gaming sector which still makes up the bulk of the gaming industry despite a shift of focus back to PC. It's bad enough that iOS devices can be played on an HDTV, but with all the talk of introducing an actual iOS-powered Smart TV that's intended to change the living room, Apple is currently looking like a predator waiting to strike on a school of fish.

"The threat right now is that Apple has gained a huge amount of market share, and has a relatively obvious pathway towards entering the living room with their platform," Newell said. "I think that there's a scenario where we see sort of a dumbed down living room platform emerging — I think Apple rolls the console guys really easily. The question is can we make enough progress in the PC space to establish ourselves there, and also figure out better ways of addressing mobile before Apple takes over the living room?"

Valve's entry into the hardware space, via Xi3 Corp., will be interesting in that users will be able to easily upgrade the components without having to take the console route and buy a whole new hardware set. No one at CES 2013 would confirm Piston as the rumored "Steam Box," and there's a good chance it may not. But this form factor and modular design makes sense, keeping it not only small in the living room, but highly cost-effective in the long run.

With Apple's invasion looming in the distance, it's no wonder that console makers and PC-related industry veterans like Valve, Razer and Nvidia are looking for ways to defend both gaming arenas from whatever the fruity iPhone masker is gearing up to release. Everyone is seemingly loading up the torpedoes and battening down the hatches, readying for war.

"I think a whole bunch of hardware companies are going to be releasing products in the next 12 months — you'll hear it referred to as Miracast, [Project] Shield from Nvidia, or lots of other people," Newell said. "The biggest challenge, I don't think is from the consoles. I think the biggest challenge is that Apple moves on the living room before the PC industry sort of gets its act together."

Valve's Steam Box will be a Linux platform out-of-the-box, but customers will be able to install Windows if they desire. This is undoubtedly meant to keep the initial cost down although Valve is working hard to support Linux on Steam and beef up its Linux game library.

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  • DjEaZy
    ... and... the mac mini is a capable too...
    Reply
  • Parsian
    I honestly doubt XBOX and PS crowd would switch to iOS's micro transaction type games for their living room unless APPLE can bring those big budget titles as well (especially when they already have access to angry bird style games via Xbox Live and PSN)

    I think the best Apple can achieve is to have a competitor to the current Android based SmartTVs which already deliver comparable games (or identical games) to current iOS selections via Google Play. They may implement controllers or some form of interface but that would be it. I cant see the console folks switch to that.

    Reply
  • house70
    Living room gaming has traditionally been console gaming. No serious console gamer is going to put down their controllers for anything Apple. There is no serious gamer out there (console or otherwise) that uses Apple hardware for that purpose. Any gamer that sees that Apple hardware gets in the way of his/her gaming will just avoid buying it and choose something else instead.
    IMO, if Apple wants a big chunk of the "living-room business" they'll have to open up their closed ecosystem to accommodate the existing players; otherwise, people will choose something they can actually use.
    Reply
  • susyque747
    DjEaZy... and... the mac mini is a capable too...I have XP boot-camped on my Mini for old legacy PC games, works great. I hope STEAM takes off and I can wipe Windows from my big gaming rig and install Ubuntu to utilize STEAM. Need Nvidia to make some good video drivers. Will happen if STEAM is behind it, me thinks.
    As far as cheap little crappy iOS games, just that, crap. I'll take SkyRim, HL2 episode 3, Fallout 4 any day.
    Reply
  • kentlowt
    The best thing that is coming from this is the competition. Even if you hate Apple They will drive the PC side of things to improve. That is already happening in the phone market.
    Reply
  • cscott_it
    Apple can be a force to be reckoned with as we've seen in the past, but without Steve Jobs they seem to have lost some of their potency (not to say their failing, but their stocks have taken a bit of a dive to more realistic levels). I don't think they are going to be replacing the traditional game console ever, but they may drive sales away from media consumption and micro gaming on the console front. I don't see Apple ever really competing with traditional gaming unless development done for it's offering could be ported relatively easily to other devices (regarding console development).

    I'm rooting for Valve - competition is always a good thing and if there is one thing Valve knows - it's gaming. They have DRM built into their delivery system (something devs/studios want), a proven ecosystem and business model, etc. I think that as long as they can provide an affordable traditional console alternative, they have great chances. They have brand recognition and a huge library of games at every price point.
    Reply
  • weaselman
    Don`t worry it wont work like most of the things they put on there phones.
    And you find from one model of the device it has an extra button on it. The do not disturb button that is, if you can get it to work right LOL.

    Reply
  • COLGeek
    I think I'll wait for the market to decide on the success or failure of these systems.
    Reply
  • bustapr
    I doubt apple will be rolling any of the console guys. what console users look for is a competitive games catalog that has wide range of genres and games that dont suck. for apple to successfully move into the living room space, theyd have to get good developers making couch-tv games(console games) and theyd have to surpass the graphics standard of popular consoles. ps3/xbox gamers dont move down to a wii unless they want to play a few really good wii exclusives. theyd always look down on the graphics. same thing would happen with any iOS game. iOS doesnt have a good games catalog, especially for tv. theyd have a hard time moving into the tv space because theyd have to start from scratch. and its widely known that apple is falling from its thrown quite fast. consoles, however, have thousands of games and hundreds of really good games. they also have a graphics standard(which is to be upgraded soon). iOS cant compete with that.

    steams biggest competition is nintendo, microsoft, and sony which are already widely popular choices for the living room. steam wont have as much trouble as apple and android to move into this space because they are a widely respected and popular gaming choice in the pc space. they also launched big picture mode which is already laying the foundations of what we can expect from the steam box.
    Reply
  • eklipz330
    ParsianI honestly doubt XBOX and PS crowd would switch to iOS's micro transaction type games for their living room unless APPLE can bring those big budget titles as well (especially when they already have access to angry bird style games via Xbox Live and PSN)I think the best Apple can achieve is to have a competitor to the current Android based SmartTVs which already deliver comparable games (or identical games) to current iOS selections via Google Play. They may implement controllers or some form of interface but that would be it. I cant see the console folks switch to that.you have to understand that there is a large portion of those customers that are kids, and the parents are ding the purchasing. all you gotta tell the parents is that the games are ridiculously cheap, and the apple console WILL sell.
    Reply