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Crytek Job Listing Reveals Intent to Bring CryEngine to Linux

By - Source: Joystiq | B 11 comments
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Crytek is looking for a Linux programmer to bring CryENGINE 3 to the platform.

According to a job posting on Crytek's site, CryEngine 3 may be coming to Linux.

Crytek is hiring a Linux programmer via their Frankfurt office. The posting states the following: "The CryENGINE team is looking for a Programmer to work on the Linux version of the 3d engine.

"Responsibilities:

  • Maintain Linux support for CryENGINE.
  • Contribute to maintenance and improvements of low-level engine systems.
  • Ensure reliability of Unix based build systems for SDK releases and special projects."

Crytek's CryEngine 3, besides currently being used to develop the company's own games like Ryse and Warface, it is also being used to develop games like Cloud Imperium's Star Citizen and Undead Lab's State of Decay.

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  • -2 Hide
    brandonjclark , July 17, 2013 7:35 PM
    That'd be a tough job. No DirectX. You'd have to write it all over in GL.
  • 7 Hide
    Darkk , July 17, 2013 7:36 PM
    Very good news to see more Linux support.
  • 6 Hide
    JOSHSKORN , July 17, 2013 10:02 PM
    I guess Windows 8 is THAT bad.
  • 3 Hide
    acktionhank , July 17, 2013 10:11 PM
    This is great news. Now if we could only get some real support from AMD for their graphics drivers I'd be set.
  • 8 Hide
    mman74 , July 17, 2013 10:56 PM
    If I can play decent games on Linux, I will never buy another Windows license ever again!
  • 3 Hide
    martel80 , July 17, 2013 11:10 PM
    Quote:
    That'd be a tough job. No DirectX. You'd have to write it all over in GL.
    One could just write an adapter layer with DirectX interface and OpenGL implementation and run the engine on top of that. Easier said than done, I guess.
  • 5 Hide
    ohyouknow , July 17, 2013 11:35 PM
    Steam+Linux. Big step forward.
  • 2 Hide
    Steveymoo , July 18, 2013 2:43 AM
    This sounds like the job from hell! You would really need to know your stuff, windows, linux, direct x, and opengl programming environments.
  • 2 Hide
    Bloob , July 18, 2013 6:12 AM
    Direct3D -> OpenGL libraries already exist, likely CryEngine uses some sort of wrapper interface already. So shouldn't be all that bad graphics-wise, but DirectX is much more than just D3D.
  • 0 Hide
    deftonian , July 18, 2013 6:43 AM
    Crytek sure does release some beautiful games... but I feel their money would be better spent on community and game support. They pretty much abandoned Crysis 3 MP with all of the community up in a roar about it being unbalanced, unmonitored, and unsupported by Crytek staff. Still, it was better managed than C2 MP was but Crytek really needs to invest in long term support and updates before I will continue buying their products.
  • 1 Hide
    ddpruitt , July 18, 2013 9:08 AM
    Quote:
    That'd be a tough job. No DirectX. You'd have to write it all over in GL.


    Quote:
    Quote:
    That'd be a tough job. No DirectX. You'd have to write it all over in GL.
    One could just write an adapter layer with DirectX interface and OpenGL implementation and run the engine on top of that. Easier said than done, I guess.


    I fail to see how intelligent responses get downvoted while poorly thought out responses get upvoted on Tom's. An adapter layer is a bad choice for several reasons including performance. The entire lower layer will have to be rewritten in a cross platform system (though that may be partially done already).

    My guess is that this isn't being done for Linux per se but to open the engine to Android devices and the mobile market.