Nvidia Driver Bug Stops Overclocking; Fix Soon
Your overclocking schedule will resume momentarily.
Nvidia earlier this week released the new GeForce/Ion drivers version 196.21, which added SLI and multi-GPU support for many new gaming titles as well as upgraded PhysX System Software to version 9.09.1112. But as with any new software, there's always the chance of a bug that'll cause some unintended results.
Enthusiasts who like to overclock quickly found that their once trusted overclocking software didn't work as it did in previous versions. Specifically, tweaking software RivaTuner V2.24C, EVGA Precision V1.9.0, and Galaxy MagicPanel HD all had problems in managing at least one of the core, shader, or memory clocks, according to Expreview.
Nvidia today confirmed with Tom's Hardware that the driver's behavior with overclocking tools is indeed a software bug and that an updated driver package is being worked on at the current time. Stay tuned.
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- nvidia ,
- driver ,
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- overclocking ,
- bug
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Nvidia's reputation gets better by the day.
Good thing I read this... I won't be updating then since I use RivaTuner 24/7 to manage my GPU profiles.
Damn fools. Its not a bug, its a feature.
I'm glad they are at least acknowledging this. I already rolled back my drivers due to this. Hopefully a fix comes soon. Ati is becoming more and more tempting..
I'm very happy an article like this came up and that NVIDIA will be fixing it, I upgraded to 196 a day ago and EVGA Precision quit, so I went back to 195.62
Who's the major GPU company with bad drivers now? 8)
These things happen but I swore off Nvidia after they cut off PhysX when using others graphics cards.
glad i forgot to check for updated drivers this week... i'll just forget again until next week and hopefully this will be sorted out. Not a huge deal, everything i play is perfectly stable and performs great as is. Except crysis in 3d, and I doubt this driver version will really improve that for a single GPU.
Maybe I'm going out on a limb here.. I think this wasn't a mistake and something they will, be utilizing here soon to make people pay more money for a said card that can overclock. I'm willing to bet this is a way to make more money in the long run. I also believe that if this was implemented it would get cracked right away though I will add. Prepare to get locked down even more people.
This driver also makes crysis wars stutter like crazy and introduces mouse lag into some old opengl games (like quake 3 for example), they must have made some kind of major change.
FAIL! @ all you people complaining. So there is nothing wrong with the actual drivers, only with compatibility with some overclocking tools? So what? At least they have taken note and will fix it, unlike ATi on the majority of issues WHEN they were bad. ATi are OK now but when they were bad and got their reputation they were absolutely awful and the errors were within the actual ATi drivers themselves. I always tend to stay one driver set behind just to see how they go, just for this sort of reason and its not like you can't get the last driver to roll back to. It seems that the GPU community especially is just overflowing with little girls who want to cry, cry, cry...
I am glad that I am slow with driver updates.
The question is HOW was this not found in the BETA version(195.81) of the drivers?????
The question is HOW was this not found in the BETA version(195.81) of the drivers?????
(Damn the lack of an Edit button)
I'v been running 195.81 and RivaTuner, ATITool, Precision worked fine on those drivers on 8400GS / 8800GS / 9800GTX respectively. How in the world did nVidia manage to make the final release worse than Beta?
I insstalled it yesterday and was like WTF afterburner isn't working. All it did when i went to apply is drop them to stock.
Afterburner by the way is sick. I use it with asus card because smartdoctor is crap
LOL I installed these drivers last night and wondered why EVGA Precision was showing no shader clock value at all. Now it makes sense.
another day, another nvidia driver bug... it's pretty much come down to having to install a different driver for each game to get the best performance...
screw nvidia
This driver also makes crysis wars stutter like crazy and introduces mouse lag into some old opengl games (like quake 3 for example), they must have made some kind of major change.
another day, another nvidia driver bug... it's pretty much come down to having to install a different driver for each game to get the best performance...screw nvidia
Sad but true. Take this as an example: in Champions Online, the last nvidia driver release that did not suffer from constant stuttering (especially if you turn on AA and other pretties) was somewhere in the 190 series (190.62 I think). All the drivers after that stuttered in this game on most Nvidia systems, even overkill systems. This new WHQL driver release actually finally fixed this problem - I tested it on a friend's 9800 GT powered machine. Works beautifully.
But if what NaturalViolence said is true, they broke some other games.
good thing i did not update the drivers just yet, lol. no matter what everyones is saying about nvidia in my personal opinion they still are a very good company and their products are better than ati. i have had products from both companies and in the end i think nvidia drivers and setup is a lot more forgiving. every once in a while everyone is allowed to make a few mistakes, as long as they rush to fix them it's all good. take a look at MS, they have had issues with every new OS release yet they are still on top, and that's why they put out service packs. wait till fermi comes out. btw, overclocking a video card for a 5fps increase is not worth the trouble in my own opinion.
people still use software overclocking? Just flash the bios and be done with it if you know your OC settings. One less TSR!
Or you can just read driver feeback threads and avoid installing crap drivers in the first place.
EVGA Precision has been updated with a workaround for this problem:
www.evga.com/precision
Damn fools. Its not a bug, its a feature.
Kind of like the BSOD in WinME or the TLB "Bug" in early Phenom processors?
Who's the major GPU company with bad drivers now? 8)
In this one instance or as a whole? The answer wont be the same depending on what you are really asking.
Several months back I installed the latest Nvidia driver for my GTX 285 and Fallout 3 crashed constantly. Had to revert back to the old one. Have not updated since and may not until I really need to.
Chuck Norris hacked nvidia database and altered the drivers so u all suffer.
Quick, someone get me a needle and thread, my sides are splitting
Honestly, it's just one thing after another with nVidia at the moment, they haven't just dropped the ball, it is a right royal FUBAR.
Not really a shock. New software rarely is perfect.
i don't have any issues, not sure what all the fuss is about...
i wish they would admit Cuda has a bug, specifically concerning two or more GTX 295 cards. running cuda applications which load all cores results in invalid results and driver restarts.
I knew it was a software bug from the first seconds beeing in windows with that newly installed 196.21, because of the NVIDIA Performance in the NVIDIA Control Panel for the GPU was simply dead, knowing this beeing the software interface for any software-client to overclock a NVIDIA GPU.... ya needed to wait for a official stating days after? haha. WHQL does not means you are a final user, you will always be a beta-tester for new claimed to be working features. You cant tell if blue or green got the better driver-support. from my point of view and vision of how it would work perfectly, the vendors would at ALL not need to write ANY driver, because they would focus on providing lightweigth performant open APIs, so in that way Microsoft focuses on windows-kernel-drivers directly accessing directx, GNU focuses on linux-kernel-drivers directly accessing openGL and openCL + availability of direct-compatibly on top of that transmorphing all the stuff into openGL and -CL, by that all platforms would be able to do physical and graphical computing at high performance. the blue and green giants hardly violate anti-trust code/law in a large manner.
i really think making hardware work with ANY operating system should be vendors to-do and i really think making hardware work with a SPECIFIC operating system should be the os-developers to-do based on what vendors did.
Remember you buy a high-cost thing that can compute, but that vendor forces you either that you can only use the software-products by itselfs' like cuda or physix, or by it's cooperators against opengl/cl, directx what in last time made the personal computer the second choice for gaming.
The blue/white/green-syndicate still seems to be a good investment because what ever penalty they reiceive for something happened in the past the high technological fluctuation of closed-APIs provides them of unimaginable tools and hard to detect futeral anti-trust code/law-violations. Hey i mean, thats still a good reason not to buy the Red, which has wafer-fabs in USA and Europe.... people need more to care HOW they achieved such a great volume.
The rule nounces "let me hide the handling of my processors and let me providing source-code hidden-drivers and beeing the first on the market, then i control the the innovation and the competitors". In IT we have cooperators of ubundling industries that try to fix innovation by a comparable strategy running fud on foss.