One could probably argue that Crysis is no longer relevant, since this two-year-old game is rarely played any longer and remains infamous for poor scaling at higher resolutions. However, we’ve used it for so long that it’s hard to give up, particularly because we have not yet found an adequate graphics solution for playing it at a 2560x1600 pixel resolution and maximum details. Will our $5,000 PC finally break that poor record?
Quad-SLI has no luck against the 2560x1600 Crysis resolution even with anti-aliasing (AA) and anisotropic filtering (AF) turned off. This is one of the few places where a pair of HD4870 X2s in CrossFireX mode could have taken the lead and perhaps even passed our performance criteria when overclocked.
No solution is adequate for 2560x1600 in Crysis at Very High Details and 4x AA, but Nvidia does it particularly poorly. Fortunately, this performance problem isn’t seen in other games.
Unreal Tournament 3 runs ridiculously fast on any “performance” hardware, even with 4x AA and 8x AF forced through the driver.
- Because We Can...
- CPU And Cooler
- Motherboard And Memory
- Graphics And Storage
- Audio And Optical
- Case And Power
- Accessories And Installation
- Test Settings
- Benchmark Results: First-Person Shooters
- Benchmark Results: Real-Time Strategy
- Benchmark Results: Audio And Video Encoding
- Benchmark Results: Productivity
- Benchmark Results: Synthetic
- Power Consumption