World of Warcraft
Believe it or not, there was a time when World of Warcraft demanded more than an entry-level system (and even today, you can dial the game up to Ultra and hammer performance pretty hard). This title remains one of the most relevant names in the PC space, so we decided to give it a try as well.
I went with the DirectX 11 code path and WoW's Low detail preset with no anti-aliasing applied, which allowed us to play the game smoothly at the tablet's 1280x800 resolution. As with the strategy games on the previous page, MMOs aren't truly suited for anything other than keyboard and mouse controls.
The video shows us viewing a multiplayer PvP battle without any performance hitches. With a good Internet connection, you can have a respectable WoW experience on the road.
Star Wars: The Old Republic
Star Wars: The Old Republic is built on a more sophisticated graphics engine than World of Warcraft, but it scales down detail levels for less-capable hardware fairly well. It's also free-to-play, and a textbook example of irritating nagware.
Regardles, to get the game running on Dell's Venue 8 Pro, we had to lower the detail levels as low as they'd go and switch to an 800x600 resolution. That probably sounds terrible to most of us, but it's not bad on an 8" screen. And remember, Sony's Vita is always limited to 960x544.
The game is playable, though frame rates drop noticeably on occasion. Strictly speaking, I'd call the performance playable, though I don't know how much of this you'd be willing to endure on an Atom-based tablet. Perhaps our configuration would suffice for a hardcore player looking to maintain a character on the road. It's not ideal as a viable platform for participating in demanding missions.
- Do You Want to Game On a Windows 8.1 Tablet?
- More Storage: SanDisk Ultra 128 GB MicroSDXC Memory Card
- Game Control: SteelSeries Free and GestureWorks Gameplay
- How We Tested Tablet-Based Gaming
- Strategy Games: Dota 2 and Battle for Middle Earth 2
- MMO Games: World Of Warcraft and Star Wars: The Old Republic
- First-Person Games: The Elder Scrolls IV: Oblivion, Left 4 Dead, Unreal Tournament 3
- Racing Games: Need For Speed World and Burnout Paradise
- Gaming On a Windows Tablet: Not a Plug-And-Play Experience
Finally i see one noticeable advantage of Windows Tablet over Android
Finally i see one noticeable advantage of Windows Tablet over Android
Does not compute
- Battery (maybe most important when you speak of portablility) - how long does it last with this model. I was eyeing the Asus Transformer Book T100TA, which they say has a quite respectable battery (but is also more expensive)
- Does a PS3 controller (free, if you have a PS3) work with it?
I would ideally have liked to see a mention of the Prince of Persia / Max Payne (1+2) / (Older) Tomb Raider / Splinter cell (1-4) and similar older third-person adventure games. In my opinion those work marvellously with a PS3 gamepad. Ah, I forgot - I wonder whether the touch would work directly with games from the Monkey Island series. Ah, another great genre for playing on a tablet, that was totally missed here - turn-based strategy games like the Heroes of Might and Magic series and Civilization (4). And also the grand-daddy of "modern" open-world FPSs - FarCry 1
The biggest risk with those games is still compatibility with touch/Win 8.
An expanded re-visit maybe when the new generation of chips come out from either from Intel or AMD?
Some games run very well on the tablet - Left4Dead 2 and Unreal Tournament 2004 run fantastically, as you might expect because they're a bit older, or based on older engines. Likewise, some other games that have lower system requirements run perfectly well (indie stuff, smaller games, games that were ported from PC to tablet). Examples include Castle Crashers, Geometry Wars, Plants Vs Zombies, Puzzle Quest, Pac Man DX, etc
Some newer games that I've tried have framerate issues, but still at least play at lowest settings and resolutions. The games below, despite their framerate issues remain playable for the most part.
Battlefield 4 (looks horrific because resolution scaling must be used, 20-35fps)
Diablo 3 (35fps out of combat, 20-25 in combat, 17-19 in Torment II/III combat).
Borderlands 2 (30+ out of combat, some dips in combat)
Saints Row IV (45+ in places, 17-20 in others, it's odd, more geometry = bad)
Tomb Raider (27-45fps or so, perfectly playable for the most part).
In most cases, I am nerfing settings to a ridiculous degree.
(3DS XL and 2DS aren't really directly comparable due to the different form-factor - clam-shell vs tablet)
(3DS XL and 2DS aren't really directly comparable due to the different form-factor - clam-shell vs tablet)
That was a bit of a brainfart in the intro, the actual article mentions the 3DS XL.
Anyway, thanks for catching it. Fixed.
As far as being comparable, in the broad sense any portable gaming device is comparable. Portable console, phone, phablet, tablet... so I believe it's a relevant comparison in this context.
MSI has. MSI W20. I think the issue has more to do with the clock speeds on the APUs in this power envelope, around 1 ghz. With this low a clock it may not have the necessary oomf. The recent APU has the power envelope and oomf, but we are only now starting to see it used in Tablets.
The Venue 8 Pro got warm during our play time, but I never found it uncomfortable.