3D Displays May Be Hazardous to Young Children

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Marcus Yam served as Tom's Hardware News Director during 2008-2014. He entered tech media in the late 90s and fondly remembers the days when an overclocked Celeron 300A and Voodoo2 SLI comprised a gaming rig with the ultimate street cred.
  • ecnovaec
    it makes sense. When I was a kid, kids used to actually play outside and be active. Most of the outdoor sports we played were in fact in 3D, and were quite hazardous. We would end up sore, sweaty, and in good physical shape. Definitely not something today's youth is ready for
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  • Horhe
    That's why 3D using special glasses is a bad idea. Holograms are the future.
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  • jazn1337
    Of course it's got a bad effect, it alters what hits the retina.

    But in the meantime, has everyone forgotten that the 3DS' effect can be turned off?
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  • jasonpwns
    Yup, so if you don't want your kids playing in 3D just turn the 3d off. Simple as that. Also I remember having one of those 3d headset things lol. It was heavy enough putting it on.
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  • Zenthar
    I can understand why active shutter glasses might cause harm, but not sure why VR and polarized lenses would.

    With active shutter, you actually prevent an eye from seeing the image it's not meant to see, so it doesn't really use the brain's stereoscopic function "properly". But other technologies send images to both eyes at the same time... is it because it causes the eye to focus on some "fake" focal point?
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  • insider3
    Young children should be running around outside anyways.
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  • ikefu
    I think the issue would stem from the "tricks" movie makers use to make certain parts of the image jump way out of the screen (more then normal).

    Its not generating a true stereoscopic image as the brain would normally see. If your brain is still learning how to interpret stereoscopic images and it starts seeing unrealistic ones then it will start creating neurological paths for these special instances as if they were real. This could harm your normal visions interpretations.

    So if your brains pathways are already set, it won't bother you. If you're young and still building them then you could risk building ones tuned to movies and not real life.
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  • Pei-chen
    ZentharI can understand why active shutter glasses might cause harm, but not sure why VR and polarized lenses would.With active shutter, you actually prevent an eye from seeing the image it's not meant to see, so it doesn't really use the brain's stereoscopic function "properly". But other technologies send images to both eyes at the same time... is it because it causes the eye to focus on some "fake" focal point?With polarized lenses, only 1 eye is seeing at any given time just like shutter glasses. That's why 3D movies has to be twice as bright as regular movies to gave you the effective brightness of regular movie.
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  • Zenthar
    Pei-chenWith polarized lenses, only 1 eye is seeing at any given time just like shutter glasses. That's why 3D movies has to be twice as bright as regular movies to gave you the effective brightness of regular movie.I did some more research about polarization and it seems that even on that front there are 2 distinct technologies: one uses a single projector, the other uses two. I though they all used two projectors where each would have a different polarization (therefore my though that both eyes were getting an image, albeit a different one).
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  • meat81
    I would say yes of course, because if my kid touched my expensive 3d TV i would smack him over the head....Hazardous Indeed
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